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  1. #1
    Player
    Vulcwen's Avatar
    Join Date
    Mar 2016
    Posts
    256
    Character
    Vulcwen Mhasi
    World
    Zodiark
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Powercow View Post
    Oh not that they're worried about players mixing bits and pieces of tomestone and raid drop gear, more that Yoshida has indicated that he feels the current system is already potentially *too complex.* Yyyyyeah..
    Yoshida sees that people don't understand the system, thus it must be too complex (sigh). He also doesn't understand it himself...
    The problem is that the game gives no information about what things actually do numerically, so people can't figure out priorities on their own, but instead must rely on people willing to spend a lot of time (and gil) to figure out what those stats do.

    Anyway, gear in this game is still nothing more than a gating system. It's boring, but it doesn't need to be interesting because the game is more content-focused anyway.
    (1)

  2. #2
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Vulcwen View Post
    Yoshida sees that people don't understand the system, thus it must be too complex (sigh). He also doesn't understand it himself...
    He also did say in a really early live letter that any game that required him to expel a large amount of effort for a single goal is not a game he would play. I'd love to see gear sets, procs and triggered effects added to gear to make things interesting. I don't see it ever happening though based on a few Yoshida comments.
    (0)

  3. #3
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    More evidence on why raiding was the biggest mistake of the genre.
    (0)

  4. #4
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Ilenya View Post
    Considering how much BiS mixes and matches gear, I'm not really sure how well this would go over.
    That is the thing with set bonuses you wear some pieces that may not have the bests stats to get a bonus.
    (0)

  5. #5
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ilenya View Post
    Considering how much BiS mixes and matches gear, I'm not really sure how well this would go over.
    It would make decisions more complicated than just looking at raw stats at least, when you have to decide if the set bonus or better itemization is more important. That's a good thing.

    Quote Originally Posted by Brannigan View Post
    nerf the set bonus.
    Or deactivate them. But yeah, plenty of ways to prevent people from feeling like they have to farm for old gear to obtain an OP set bonus.
    (0)

  6. #6
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Ilenya View Post
    Considering how much BiS mixes and matches gear, I'm not really sure how well this would go over.
    I would actually welcome this because simply because BiS is nothing but crunching numbers on a paper to min/max the most desirable stats. Having a set bonus that offered bonuses that weren't just simple numbers on paper but additional traits, effects, or non standard stat card bonuses would make people think more on how they want to gear their character. It was this kind of gear build flexibility I liked in FFXI and currently feel like FFXIV would be better if it were added.


    However I'm also one of the people that feel like SE went a bit too far when they went the route of simplifying the game and as such it could do with some of the complexity of the previous MMO being brought back.
    (0)
    Last edited by RitsukoSonoda; 07-07-2018 at 12:16 PM.

  7. #7
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    My issue isn't a set gear bonus or the system inplace.

    It would be the community forcing pointless bias on how someone should gear for specific content and a false sense of requirement of said gear.
    (1)

  8. #8
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by ReplicaX View Post
    My issue isn't a set gear bonus or the system inplace.

    It would be the community forcing pointless bias on how someone should gear for specific content and a false sense of requirement of said gear.
    I mean, if certain set effect is stronger than another there's little discussion to be had, you don't see anyone questioning whether ninjas should wear dex or vit accessories, you always go for the strongest option, it's not a false sense of requirement nor its pointless.
    (3)

  9. #9
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by alimdia View Post
    I mean, if certain set effect
    Has nothing to do with common sense stats for specific jobs. Referring to Job Specific Set Bonuses that can enhance actions like the example from Zumi:

    Quote Originally Posted by Zumi View Post
    Would be nice to have raid set bonuses that have an effect

    Some examples
    monk 2 piece - demolish lasts 30 secs, 4 piece - grease lighting 4
    Pld 2 piece flash now does 100 potency damage, 4 piece clemency is instant cast
    If sets like this existed in Raid Gear. You really don't think some of the community would demand it in midcore content such as SB Ex Primals in PF/RF? Even though it can be tackled easily with alternate gear outside Raids by players with good skill. As if ilvl bloating isn't already a common practice.
    (2)

  10. #10
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    They are dumb in general and tend to only give really good effects when you have most of the set depending on the class some of them suck. a waste of time that changes nothing
    (2)

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