SAM and RDM are way too popular to suffer the MCH fate and that is me liking MCH lol. Those 2 jobs are just way too iconic, hell i know ppl that have said they will play it and "like" it cuz...they will learn to like it! lol


SAM and RDM are way too popular to suffer the MCH fate and that is me liking MCH lol. Those 2 jobs are just way too iconic, hell i know ppl that have said they will play it and "like" it cuz...they will learn to like it! lol

lol I'm already prepared for the endless nerd rage. \o/ And I will cackle because what idiot really thinks these Jobs are gonna be like their previous incarnations??
It's safe to say both new jobs are going to have their highs and lows. Something's going to be a little weak. Something's going to be slightly OP. Something with a legacy name isn't going to work like the original namesake. Something just isn't going to be liked at all. And something will be LOVED.
My best advice to anyone is approach the new jobs as exactly that: a NEW job. SAM shares MNK gear. Maybe it will or won't be as strong as MNK. Just don't play it hoping for the MNK experience (or the SAM experience of FFXI) and you're not likely to be disappointed.
From the link I posted earlier in the thread:
F: Some players might have been surprised with the fact that Red Mage will be DPS.
Y: I also have the image of the Red Mage being a hybrid job between Black and White Mage. However, we had to fit it into the FFXIV formula. Otherwise, it might turn out as a job that isn’t too useful. FFXIV is a standalone title in the FF series, so while keeping the essential roots of the Red Mage job in general, it will be unique to XIV, as well. You will see it as a new type of Red Mage


I would love to see a justification by said players for a class that:
1. Heals Less than WHM/AST/SCH
2. Does Less spell damage than BLM/SMN
3. Does Less melee damage than NIN/MNK/DRG
4. Can't Tank
5. Can't buff/debuff like a BRD/MCH
So of course it will have to do something it didn't do in Final Fantasy on the NES. We don't need a Esuna/Virus bot. Because if it was directly translated. In a four man group with a RDM, would still need a dedicated healer. And it wouldn't do as much as a specialized DPS. So what would a pure Hybrid bring to the table?
FFXIV isn't EQ where they have 6 man groups, and hybrids actually do fill in gaps (a well balanced group is a Tank, Healer, Support, Hybrid, and 2 DPS), instead the group is 4 man (Tank, Healer, 2 DPS). RDM wouldn't fit anywhere except as pure DPS.

Not sure I understand how this refutes my statement... I'm talking about all the people that are deadset on RDM being "jack of all trades," when it literally can't be because of how FF14 content works lol. Yes we're gonna get "the roots" of the job, but it's not going to be what these people seem to want.From the link I posted earlier in the thread:
F: Some players might have been surprised with the fact that Red Mage will be DPS.
Y: I also have the image of the Red Mage being a hybrid job between Black and White Mage. However, we had to fit it into the FFXIV formula. Otherwise, it might turn out as a job that isn’t too useful. FFXIV is a standalone title in the FF series, so while keeping the essential roots of the Red Mage job in general, it will be unique to XIV, as well. You will see it as a new type of Red Mage
I'm not refuting it. I'm reinforcing it.Not sure I understand how this refutes my statement... I'm talking about all the people that are deadset on RDM being "jack of all trades," when it literally can't be because of how FF14 content works lol. Yes we're gonna get "the roots" of the job, but it's not going to be what these people seem to want.
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