I'm pretty sure that if the graphics were anything like the tech demo then the retainer wards would self-implode into a black hole.
I'm pretty sure that if the graphics were anything like the tech demo then the retainer wards would self-implode into a black hole.
My only problem with the graphics is how my huge roegadyn runs through the water and it barely reacts at all, about as much as a small stone skipping across. Also annoying is how you just run through a large bush and it doesn't react in the least. The lighting could use some work as well.
Other than that the game is beautiful.![]()
shouldnt you have compared it other mmos since they are in a category of there own, just sayin.**** http://i.imgur.com/nmxe9.jpg ****
The World Graphics - most notably in Limsa Lominsa - are very sub-par.
Light is allowed to shine through walls and objects. Buildings/Landscapes do not cast shadows or reflect on water like they should. The inside of helmets light up when it should be dark.
Repeating textures are worse than in world of warcraft - again, most notably on Limsa Lominsa cliffs.
FFXIV also has some of the ugliest water graphics of any game made in the last 10 years.
**** http://i.imgur.com/nmxe9.jpg **** <- Click Here to see an evolution of graphics throughout the years.
I don't understand what happened between FFXIV 2005 and FFXIV 2010...
It can all be blamed on the fact that they are coding the game towards PS3 graphics. Which aren't bad graphics, but they just have a different way of doing things than PC's do, especially because PS3's all use the same GPU, while PC's have a wide variety. That is one of the problems when people 'Port' games from one system to another. They tend to forget that difference, and don't build from the ground up based on the particular graphic system.
I have to agree tho, even tho the characters themselves look pretty good, the rest of the games graphics: world, shadows, water, etc, are pretty low level. We have shadows that are not dependent on light sources, shadows that go through the ground to appear elsewhere, water that doesn't reflect, or move like water, Textures that don't blend well in many areas...
If they actually worked the graphics around Direct X 10/11, there probably wouldn't be very many visual problems. PC's would probably even be able to run it more smoothly. I really hope they fix that mistake soon and stop focusing on making the game for PS3.
Yeah FF14's graphics were a real let down considering i had to go out and buy a new custom built PC just to play it, yet WoW which played fine on a shitty computer still has better graphics, and like 12 million more players. So the point someone made early on about there being many players so you have to gimp the graphics is BULLSHIT.
i would welcome the dx11 version but the fact that the dx 9 version looks the way it does it just bad programming.It can all be blamed on the fact that they are coding the game towards PS3 graphics. Which aren't bad graphics, but they just have a different way of doing things than PC's do, especially because PS3's all use the same GPU, while PC's have a wide variety. That is one of the problems when people 'Port' games from one system to another. They tend to forget that difference, and don't build from the ground up based on the particular graphic system.
I have to agree tho, even tho the characters themselves look pretty good, the rest of the games graphics: world, shadows, water, etc, are pretty low level. We have shadows that are not dependent on light sources, shadows that go through the ground to appear elsewhere, water that doesn't reflect, or move like water, Textures that don't blend well in many areas...
If they actually worked the graphics around Direct X 10/11, there probably wouldn't be very many visual problems. PC's would probably even be able to run it more smoothly. I really hope they fix that mistake soon and stop focusing on making the game for PS3.
Dx9 depending on what you do with it, can look amazing. The limitations we see are not due to dx9.
DX11 however would make it easier and if done right, less recource hungry as it is now.
I hope they implement the features like, shadows, better more realistic water and lighting better sooner then later, since these features play a major roll in a game. Thats why a lot of other titles out there, even though they might have less detailed textures, feel more alive and having a much better atmosphere.
FFXIV is one of the most beautiful looking games out today. Never to mix art style and technology together, they are not the same, though they compliment one another. This game is capable of so much. Like many other components, it's somewhat unrefined in certain areas. Give it time
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