I thought that there were a lot of games which used this technique. In any case, it certainly adds depth to the animations in FFXIV. It's probably one of the best features of the game.
I agree, the motion capture makes the character animations extremely lifelike. The facial expressions and the attention to detail still impress me. I love how when your character runs and comes to a stop, they shift their weight.
But the thing that I've never seen in another MMO that is still amazingly unique to me is how when you're leaving certain places (like the Drowning Wench), where it's dimly lit inside, but bright outside, the light hurts your eyes as your eyes 'adjust'.
Kindred - www.kindredlinkshell.com • My XIVPad - http://www.xivpads.com/?profile/1592...onsong/balmung
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