Quote Originally Posted by gifthorse View Post
Anyway, the point is, with CryEngine you don't have to sacrifice as much graphical effects because the textures and geometry are loaded in dynamically in a certain radius around the character, i.e., "seamless world streaming". SE hasn't been able to create a really seamless world with the Crystal tools engine and has had to sacrifice certain features (water, apaprently). Instead of a seamless world, they just created a bunch of huge zones with repeated doodads to give the effect of huge seamless areas.
When the cryengine will be able to render a MMORPG game that looks even remotely overally better than FFXIV, then you'd have any ground about it's superiority. So far there's none, and even between future games, there's none that looks even nearly as good.

There are always tradeoffs when chosing different engines, but for now (and for the foreseeable future), FFXIV is by quite a large amount the best looking MMORPG on the market. That wasn't achieved with your beloved cryengine, but with the crystal tools.