Quote Originally Posted by AugustHereux View Post
The problem lies with what many are saying, the lack of shadows on most objects, having every object cast a shadow in a somewhat realistic fashion can make most things look alot better.
When i was active this was the major graphical gripe i had, it was noticable that most objects placed in the world , Bridges, tree's and so forth, had only been dropped there without any real consideration, add shadows to these, and the world will instantantiously morph into something a bit more life-like.


On another note, i remember during Alpha the dev-team were stating the use of the same lighting method used in Crysis, anyone remember this?

First post for me, greetings from a former Lindblum citizen, my return shall come.
Greetings.

I don't find the environments to be particularly hindered for their lack of shadows. They still look the best of any MMO besides maybe some ArcheAge forests and Blad&Soul areas, and that's because the textures are really well done, and are placed so that they give an illusion of shadow even if it's not a real, dynamic effect of the lighting.

My biggest issue with FFXIV's graphics, I would have to say, is the sharp line between low and high res textures in the distance.

Then the spell effects (they are atrocoius).

Then water.

And then shadows.

But all are very important, don't get me wrong.