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  1. #11
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Sinzfeldt View Post
    Those cliffs still look absolutely horrible though.
    I wouldn't say so. They look pretty realistic stratified cliffs to me, and the normal mapping improves the visuals very nicely.
    Sure they'd look even better with tassellation, but that kind of effect is probably too heavy for a MMORPG.

    Maybe they're a tad too clean, and could use some weathering/vegetation (even if volcanic cliffs in very windy area actually tend to be quite clean, and limsa is a volcanic area, and very windy).
    But as I already said that's a matter of art direction, not of quality of the graphics.

    Quote Originally Posted by Munba View Post
    I remember Bastok and its "greys" indeed but like you'll see in this image, they are fragmented and merged with "whites" and other colors around:
    That's an extremely zoomed out image (that I believe couldn't even be seen in game from that perspective. Might be wrong, but I'm 99% sure). Looking with a nearer perspective the grey was very, very strong.
    I actually find limsa quite a lot warmer, thanks to the the use of a lot of dark wood (which is actually used in modern architecture to "warm" concrete/steel interiors that tend to be extra cold), an element that was pretty much absent in Bastok.

    Mind you, even some areas of Jeuno that were designed much later than bastok were strikingly grayish and "clean".
    http://farm5.static.flickr.com/4109/...5567c876_o.jpg
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    Last edited by Abriael; 04-07-2011 at 05:33 PM.