Quote Originally Posted by Jpec07 View Post
-good question-
thats when things get creative. the gatling gun would have average damage, but also place suppression-based status upon enemies.

for example, one basic attack will empty a magazine upon a target and place a "slow" or "heavy" effect on it. this attack will last for short period of time, so the player is not required to hold down the ability to fire. just select it and the attack automatically fires the entire magazine.

players can interrupt this attack by selecting a reload ability, which resets any previous weapon-based ability. the ability will also work like a combo ability only after the entire magazine is depleted, which will result in a much faster reload animation. once a target is eliminated, the ability will automatically activate and the reload animation will be much faster.