Results -9 to 0 of 73

Threaded View

  1. #11
    Player
    Moonlite's Avatar
    Join Date
    Feb 2014
    Location
    Uldah
    Posts
    1,471
    Character
    Midnight Falcon
    World
    Balmung
    Main Class
    Pugilist Lv 100
    [QUOTE=Penthea;4113082 Whatever there is to be said of SE, I haven't yet seen them make a habit of introducing massive features that don't align with what players want or need.[/QUOTE]

    Just off the top of my head Tokens, scrips, weekly lockouts, diadem, vermillion, GC restrictions, refusal to design around storage capacity, specialist recipes, hunts.

    I quit WoW a long time ago. But I am told garrisons allowed better leveling and gathering. So no point to leave. No one is asking them to put mining nodes in houses. Next Balmung is a huge server the world isn't that full. You can count the number of players in some zone on your hands. People already afk congregate in a few spots. "Oh No, less people afk in idylshire and uldah." The open world thing is dead once you reach max level. We might as well make people walk to each instance before they can enter.

    Let us also not forget the cross world party finder. Grouping with players you will never see. So SE can keep dead servers open. That's immersive as well.

    Unless SE has some magical fix that makes the current system FAIR for all players. Not seeing another player when I am at a house is not much of a loss.
    (2)
    Last edited by Moonlite; 04-21-2017 at 10:53 PM.