




Maybe because people keep mentioning it :P and also maybe because some people entirely misunderstand my comparison with instanced housing and garrisons.
Although now someone else has brought up duty finder, so I guess we can talk about that now as well.
Last edited by Penthea; 04-22-2017 at 05:24 AM.
The paranoid, never-trusting-SE part of my brain is worried that SE is going to see all this talk about Garrisons and decide that's what we want player housing to be. "Oh, you want more special features!"
No. Just to be clear, SE, in case you are listening... No, I just want a massive decor limit, freely manipulated XYZ axis placing, resizing of decor, and no more stupid restrictions on what can and cannot be dyed.

I've said this several other places before, but I think the problem is going to be.. when they finally DO give us as many wards as we need? Not enough medium/large houses. Everyone I know and I mean everyone, gets a small house to start, is happy for like a month or two, then decides. Hey. I need a bigger place. And I don't really blame them.





Considering every post about garrisons in this thread is very negative, I seriously doubt it. I don't think SE are that dim.
If they removed restrictions like how many garden patches and vendors you can have then having a small wouldn't be so bad. Certainly for fcs the problem isn't always the actual size of the house, but actually the cap on certain furnishings.I've said this several other places before, but I think the problem is going to be.. when they finally DO give us as many wards as we need? Not enough medium/large houses. Everyone I know and I mean everyone, gets a small house to start, is happy for like a month or two, then decides. Hey. I need a bigger place. And I don't really blame them.
Or if they brought in a system in which you can build any house size on a plot you own. Obviously wards would need to have very different design to facilitate this. If this feature was in instanced housing it certainly would make it very attractive.
Last edited by Penthea; 04-24-2017 at 04:33 PM.

I've brought up the idea of modifying the wards, so if you do have a small plot you could just 'upgrade it' if you wanted to. But nobody seemed to like the idea at all and said it was impossible, lol. It's totally not about garden patches and vendors, it's entirely about not having enough space to decorate.





In the current state of wards it is impossible. The plot sizes are proportionate to the sizes of the houses they're intended for. You couldn't fit a mansion on a small plot. All plots sizes would either need to be the size of large plots, or the plot size would change depending on the size of the house you built. Either would require large changes to wards. I would prefer this though. It kind of sucks being stuck with whatever happened to become available if you could afford to buy much more.I've brought up the idea of modifying the wards, so if you do have a small plot you could just 'upgrade it' if you wanted to. But nobody seemed to like the idea at all and said it was impossible, lol. It's totally not about garden patches and vendors, it's entirely about not having enough space to decorate.
Speaking as a fc leader, it's not just about decorating at all. We were fortunate enough to get a medium house so we're doing pretty well, but we still cannot have all the crafting facilities or vendors. Only a mansion can, and not only are they very expensive but compared to medium and small houses, there are very few.
Yea I know crafting facilities are useful only up to lvl 50, but I have a lot of new players in my fc and they are using them. Even I don't have all my crafters past 50. So the cap in this case does matter to us.

I'm not sure I understand the complaint many of you have about housing. You want the largest plots for the largest mansion to hold all your stuff, but there aren't enough large plots and the one's out there are too expensive. Gee, sounds like real life. I'm not in a FC, so for me (crafter/gatherer) a personal house is a necessity. I started with a small house, went to a medium, and just got a large first-class plot because NOBODY WANTED TO PAY FULL PRICE! So, while you're playing a waiting game watching the value go down, I bought what you wanted but didn't want to pay for. Yeah, paying 50m kinda dents the pocket, but what else am I going to spend gil on? As Ashe (xAshe10x) told me once when I was sniveling about the cost of large plots (yeah, I did it too) "you'll make that back in 3 months growing crops". BTW, my server typically has 10-15 smalls and 3-5 mediums and 1 or 2 large for sale every week. If you're a newer FC or beginning player, isn't a small house better than nothing?





Um nobody in this thread said they were hanging around waiting for the price to go down. I don't know why you're rubbing it in our faces that you did something that none of us said we wouldn't do. Literally people only remarked their cost and availability. Not that they cba to buy it.
When I mentioned large plots being so few I was mostly referring to the fact that on my server camping every day for months wouldn't guarantee finding a large plot that became available due to the demolition timer. Yea you could buy it from a player, but like most people I'd rather not risk my gil or my account for that. As for the cost it was just a remark on the price compared to medium and small. I was most certainly not complaining while sitting at a placard for an unclaimed large plot QQing about my gil when I had enough to buy but didn't because I was tight with my cash, like you seem to imagine some of us doing.

Well on servers like Gilgamesh/Balmung/Chocobo/Shinryu? There are NO HOUSES. NONE.If you want to get one from another player? 50mil for a large? More like 300. 20mil for a medium? More like 150mil. Small? 50mil. I'm not even kidding.I totally understand the outrage, and honestly even though I have a house I still get twitchy when I think about it. Most of the game's population is on these larger servers yet they get the same treatment as dead servers? And just making that amount of gil on these populated servers with all that competition? WHEW. Have fun making 50mil in three weeks with your garden. I am lucky to make 400k off of four thavnarian onions. Even trying to craft stuff here is rough, since people will charge less for the finished product than the materials even cost.I'm not sure I understand the complaint many of you have about housing. You want the largest plots for the largest mansion to hold all your stuff, but there aren't enough large plots and the one's out there are too expensive. Gee, sounds like real life. I'm not in a FC, so for me (crafter/gatherer) a personal house is a necessity. I started with a small house, went to a medium, and just got a large first-class plot because NOBODY WANTED TO PAY FULL PRICE! So, while you're playing a waiting game watching the value go down, I bought what you wanted but didn't want to pay for. Yeah, paying 50m kinda dents the pocket, but what else am I going to spend gil on? As Ashe (xAshe10x) told me once when I was sniveling about the cost of large plots (yeah, I did it too) "you'll make that back in 3 months growing crops". BTW, my server typically has 10-15 smalls and 3-5 mediums and 1 or 2 large for sale every week. If you're a newer FC or beginning player, isn't a small house better than nothing?
(The prices I listed are Balmung prices btw, I want to say Girugamesh is a bit more forgiving, maybe 10-20mil for a small?)
Why should we have to sacrifice the rest of our gaming experience just because we want to access part of the game? They need to work with the population:house ratio. If there's servers out there with empty wards yet, why do they even HAVE them? Why isn't that space being used to accommodate the rest of the game?
I know a lot of people harp on and on about 'lol balmung problems'. Just because it's not a problem for you doesn't mean it's not a problem for other people. A LOT of other people. Maybe like 3x your total server population of people.
Last edited by Acilith; 04-28-2017 at 08:17 AM.
This is a video game. Why would you want to replicate a system that is terribly unequal in real life in a freaking video game?
Though you clearly haven't paid attention to what this thread is about, because only your first sentence is accurate - you don't understand what our complaints are.
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