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  1. #1
    Player
    Simo486's Avatar
    Join Date
    Jun 2015
    Posts
    10
    Character
    Bruce Simpson
    World
    Lich
    Main Class
    Lancer Lv 60

    Rogue or Pugilist? Returning player looking for something new

    Right, I've just returned from about 7 -8 months of inactivity. Drg was my main and was doing not bad. Ilvl 200 something then the nfl came back bought madden so bye bye ffxiv.

    Resubed last night and tried practicing with my drg. But I've forgot the best combo manoeuvres ie botd rotation and positionals so thought screw it try something new. Rogue and pug is my obvious choice as I like dps and that the strategy that comes with melee dps.

    So my question is what is everyone's thought on Pugilist and rogue and what has More excitement to the role e.g positional combos, buffs.

    Had little play with both and both seem similar at lower lvls and tbh pug seems better at the moment.

    Thoughts?
    (0)

  2. #2
    Player
    Simo486's Avatar
    Join Date
    Jun 2015
    Posts
    10
    Character
    Bruce Simpson
    World
    Lich
    Main Class
    Lancer Lv 60
    Should have also mentioned my mouse has broke so something ps4 controller friendly till I get a new mouse as drg is a total nightmare what with the constant R1 hotbar switch to ram in as much dps.
    (0)

  3. #3
    Player
    Myrian's Avatar
    Join Date
    Mar 2017
    Posts
    24
    Character
    Myriana Ruan
    World
    Malboro
    Main Class
    Dark Knight Lv 100
    If you enjoy positionals and high damage - Pugilist/Monk. All of the abilities in their combo rotation rely not only on stance but rear/flank positionals for maximum effect. Downside is that currently they do not have a great deal to offer others in a party, so their lack of responsibilities make them simpler to play.

    Rogue/Ninja is technically the weakest in terms of damage, but offers more party utility. It gives a party-wide damage boost with Trick Attack and can help manage aggro on party members with their post-50 skills.

    Both are fun to play (I prefer Ninja myself) and share gear until iLvl 110 or so, so you can give them both a shot to see which you find more fun. In addition, their rotations don't dramatically change after 50 the way some jobs did, but they both get tools to help make their self-buffs easier to maintain.
    (0)

  4. #4
    Player
    GeminiXIV's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Elysen Noct
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Well if you dont want to swap hotbars alot play Monk. I played Monk on pad for almost 2 years and had nearly all my buttons on one bar. I only had to swap for Charka and Rock Breaker.

    Also IMO Monk is alot easier to learn than Ninja.
    (0)
    Last edited by GeminiXIV; 04-02-2017 at 12:18 AM.

  5. #5
    Player
    Watachy's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,200
    Character
    Koda Ko
    World
    Spriggan
    Main Class
    Ninja Lv 80
    Quote Originally Posted by GeminiXIV View Post
    Also IMO Monk is alot easier to learn than Ninja.
    I don't fully agree with this statement.

    The ninja basics are pretty easy and you will understand the basic rotation easily too.
    Monk ain't that difficult to understand but is, in my opinion, the job that require the most skillcap out of the 3 melees DPS.

    The difference between good and decent Monks is incredible in term of potency.

    I enjoy both, my advice would be give a try to both and decide by yourself
    (1)

  6. #6
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Watachy View Post
    The difference between good and decent Monks is incredible in term of potency.
    yeah the difference is between caring the positionals and stances or not – but ya im with you the decent ones are harder to master than basic ninja-rotations jupp ^^
    (0)

  7. #7
    Player
    GeminiXIV's Avatar
    Join Date
    Aug 2013
    Posts
    23
    Character
    Elysen Noct
    World
    Gilgamesh
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Watachy View Post
    I don't fully agree with this statement.

    The ninja basics are pretty easy and you will understand the basic rotation easily too.
    Monk ain't that difficult to understand but is, in my opinion, the job that require the most skillcap out of the 3 melees DPS.

    The difference between good and decent Monks is incredible in term of potency.

    I enjoy both, my advice would be give a try to both and decide by yourself
    The only reason why I believe Monk is easier than Ninja is solely based on the utilities Ninja applies. When I played Monk I never had to worry about anyone other than myself. Rotation never changed and positionals are easily hit majority of the time. When I play Ninja its not solely about myself anymore. I need to keep an eye on TP for Goad. Shadewalker or Smokescreen if enmity is becoming a problem. Whens the best time to use Trick Attack so the majority can benefit from it or it just feels like a waste. Also mudras can sometimes have a slight delay and become a problem if you arent looking.

    If we were talking about rotations only then yeah Monk is slightly harder due to positionals. Im mostly speaking about the classes as a whole not just rotation. I guess what I was trying to say from before is that Ninja is harder to play at an optimal level than it is to play Monk. Now granted I just started playing Ninja alittle over a month ago so I could be wrong and just a boob.
    (1)
    Last edited by GeminiXIV; 04-04-2017 at 06:50 AM.

  8. #8
    Player
    Simo486's Avatar
    Join Date
    Jun 2015
    Posts
    10
    Character
    Bruce Simpson
    World
    Lich
    Main Class
    Lancer Lv 60
    Well crisis averted I've got a new mouse

    Pug/monk I thinks for me. One thing though is monks dps make up for its inability for buffing your party? I.e overall party damage is greater than it would be if he/she is a NIN with all there buffs. Or is there to many variables?
    (0)

  9. #9
    Player
    Myrian's Avatar
    Join Date
    Mar 2017
    Posts
    24
    Character
    Myriana Ruan
    World
    Malboro
    Main Class
    Dark Knight Lv 100
    There will always be preferences in groups, and Ninja tends to fit in better in the raid scene because of its party utility. Monk, sadly, does not. However, every job is perfectly viable in content, and plenty of groups will still take a Monk along. Just play what you enjoy, and hope Stormblood's new abilities help alleviate those concerns with the meta.
    (0)

  10. #10
    Player
    SeriousxSarcasm's Avatar
    Join Date
    Mar 2016
    Location
    Ul'dah
    Posts
    427
    Character
    Mandar Magoo
    World
    Cactuar
    Main Class
    Botanist Lv 80
    Depends... if you're not planning to form a raid static then none of that matters anyway lol. In normal content the extra damage is appreciated to help speed up the dungeon run at least (assuming you can hit positionals right).

    But if you want to raid, I know a lot of groups will take a NIN over a MNK in an instant because of the extra utility. At the same time I know a group that swears by their MNK (who puts their BLM to shame by a few hundred points every fight - probably more now that the ilvl has gone up). It all depends on the type of static you get, and how they like to do their fights.
    (0)

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