In general, this ensures the one in the lead wins, especially on Shatter since base adds continuous points over time. So what is the logic in trying to after the weaker team instead of the one in the lead?


In general, this ensures the one in the lead wins, especially on Shatter since base adds continuous points over time. So what is the logic in trying to after the weaker team instead of the one in the lead?
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote

