Results 1 to 6 of 6
  1. #1
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100

    Frontline question: why do I often see people going after team with lesser points?

    In general, this ensures the one in the lead wins, especially on Shatter since base adds continuous points over time. So what is the logic in trying to after the weaker team instead of the one in the lead?
    (1)

  2. #2
    Player
    GrumbleBeard's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    299
    Character
    Severa Nanase
    World
    Jenova
    Main Class
    Sage Lv 90
    Could be new and don't know any better, just going for kills and that team is easier to get to, farming tomes/light and just waiting for the game to end quickly, or just plain don't care. I don't think there's any logic to it, probably the opposite if anything.
    (1)

  3. #3
    Player
    Astrololol's Avatar
    Join Date
    Apr 2017
    Posts
    40
    Character
    Shion Virai
    World
    Cactuar
    Main Class
    Astrologian Lv 80
    People can't even push to the big ice, pretty sure the majority don't notice the points, or think that it doesn't matter
    (0)

  4. #4
    Player
    RubyScarlett's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    286
    Character
    Ava Rose
    World
    Behemoth
    Main Class
    White Mage Lv 90
    A couple reasons spring to mind:

    1) Hive Mentality. Most people just follow each other around and so if one yolo-loving-member decides to pick a fight, most likely a few others will follow. Then other alliances will see the that's where their team is heading and follow like lemmings.

    2) Kills. There might be a point when you know that your team just isn't capable of winning the match - either you're trailing too far behind or simply lacking the skill to keep up. Might as well start picking off the easiest to kill team and get a few achievement points. That 'Hand of Mercy' title isn't going to earn itself.

    3) Most people are new and don't understand strategy. All they know is it's PVP and think the strategy is to kill other people. Points? Ice? Wins? Losses? No clue on those things.
    (0)

  5. #5
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    What I tend to see is the lead team, knowing they're in the lead, will back off a bit and play defensively, and/or assess the flow of battle, leaving 2nd and 3rd place to vie for points. Other times, one team refuses to back off the other (usually 2nd and 3rd, or 1st and 3rd, leaving 2nd free to creep ahead). And as mentioned, sometimes, people just don't notice the score.

    There are those times too that people/teams who know each other clash, and it becomes a war of attrition and/or a battle for respect, lol.
    (0)

  6. #6
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Normally is to maintain or try to secure second win, lower points usually make easy kills. There's some rules that most teams ignore;

    The main focus is to get ice and normally most teams don't camp BIG instead they all group on to smaller ones. Rule of thumb usually works one alliance goes and gets small ( splitting into 2 groups ) while staying close to big. The other two alliances camp out big Ice in the mean time. Unfortunately most ignore objective and rather then camp big just want to fight it out. I seen most groups fail because their is no team work. So the other alternative is to secure second and get easy kills. Normally fewer points means less co op, for the majority. However I've been in groups were I just start sending orders and we have come from dead last to first once people get explanation on madness strategy that focuses on objectives rather than KO ing others. It all varies on who is leading, or willing to speak up on how victory can be achieved.
    (0)