Quote Originally Posted by Xlantaa View Post
I will laugh the day a Relic weapon will be a optional item on the shop. "Save the grind paying 9,99"

I agree with OP, sub-based game shouldn't have a cash shop.

Only the character name and the trasnfer server should be in the cash (To avoid abuse). Nothing more.
This is a slippery slope fallacy.

Square has shown no indication of moving in that direction despite some people's insistence for two years. There is simply no precedence to assume they'll suddenly charge for gear progression. Furthermore, it's financially shortsighted at best; suicide otherwise. Western audiences have extremely hostile opinions towards Pay to Win models. Black Desert suffered a PR nightmare even attempting it while ArcheAge eventually relaunched a separate server in a desperate attempt to repair the damage they caused going through with it. None of this accounts for it being wholly counterproductive. Say I could buy the 275 Anima or purchase a stack of 2,000 Scripture, and I use that with my static to clear Savage week one. What incentive do I now have to keep playing? Speed killing is meaningless due to the discrepancy P2W causes, I already have the gear and nothing else lasts for more than a week; assuming I even care about story. So I unsub until the next raid tier-- costing Square $78 (13x6). Basically, they would need to charge $40 each for the aforementioned benefits just to break even. Little higher than $9.99, hmm?

No matter how you slice it, putting the Anima or tomestones on the cash shop is an incredibly stupid and shortsighted idea they will never do.