




You do realize that LoTA was supposed to be in the game at launch right? So it was part of the budgeted 2.0 release. Moogle had already been created, as it was in 1.0, as was ifrit EX.The game was fine and got more than ever before the cash shop. The content in Heavensward is pathetic next to 2.1 and 2.2, and the sub didn't have to increase.
Why do you people keep arguing against your own interests? As you said, Square Enix is a business. They're not your friends. You gain nothing from defending them, on the contrary, you lose and drag everybody else with you.




You realize a large portion of that content already exists, yes? Titan had originated been cited to make 1.x but was held back due to the Earthquake disasters in Japan and it feeling tasteless. The current team were able to adjust and work off existing or near completed assets, thus adding more content to the game. Heavenward, meanwhile was entirely new. The devs also wanted to design different content, which comes with its own costs and difficulties. Although it ultimately proved hit or miss, that doesn't change the likely budget costs developing things like Diadem, LoV, Aquopolis, PotD and etc. Now it's absolutely fair to criticism the end result-- twelve knows many of us have. However, it's disingenuous to compare 2.1 to 3.x.The game was fine and got more than ever before the cash shop. The content in Heavensward is pathetic next to 2.1 and 2.2, and the sub didn't have to increase.
Why do you people keep arguing against your own interests? As you said, Square Enix is a business. They're not your friends. You gain nothing from defending them, on the contrary, you lose and drag everybody else with you.


You say so. It is not free, I'm paying for it. Today is only cosmetic, but tomorrow could be... leveling potions? And we already have the Retainers. People who pay for retainers have extra advantage. More space, more gathering/hunt retainers, more slots to sell stuff. I was only cosmetic I won't mind at all.And one day you will wake up and realize that SE is a company that has to earn money and has just COSMETIC items in their shop that have no impact on the gameplay. To make it short for you: Not gonna happen.
And if you think everything should be free in the game just because you pay a sub, maybe you want to pay more each month that the company can generate the expected amount of money with that game. But i hardly doubt that you can just imagine what happens if a game doesn't create the expected amount of money.
As if any publisher would be the welfare...
I'm more bummed to not see actual FF outfits outside of veteran rewards and fanfests. Besides scions of course. I would gladly give them more money if they released classic FF outfits.
This whole argument, I would call it a "negative fallacy" cause all I see are focus on all the "content" you pay for through Mog Station while ignoring all the content that was added in the game due to player request.
Wedding Ceremonies, Apartments, Egi-Glamour, Tataru's special outfit that she gives you(the only reason this reward exist is because people were begging for it), Gold Saucer, Chocobo Racing, Lords of Verminion, Triple Triad, cross-server party finder, servers in a better location for US and EU regions, there might be more but this is just off the top of my head. A majority of these wouldn't exist if it wasn't for the cash shop + subscription fees. In all honesty, subscription fees alone wouldn't justify moving servers, but with the extra funds they get from the cash shop it allows them to spend money on those type of adjustments to offer players a better gaming experience.
Cash shop are extra funds which prove the game is profitable and by proving the game is profitable it allows them to put more money into the game. Without it, Stormblood could of been the same budget or less than what HW had for it's budget.
I agreed with your last post but gota disagree on this one the math acutally isnt right and this is coming from someone thats horrible at math 6 million people may have bought the game. But currently there is only like 300k to 500k actively sub players making that amount you put totally inflated. I mean I get where your coming from but sometimes it not really a bad thing, sometimes its better to just be able to buy something without dealing with farm parties etc. Sometimes paying cash beats rng we have plenty of things in the game to farm and tons of mounts , let the cash shop make it haha.I have already ranted here about another issue with this game: http://forum.square-enix.com/ffxiv/t...EADY?p=4092110
But since I am on a roll I should keep going:
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well they boasted "Over 6 million players" on their main page..not "Characters" and without an asterisk...so taking them on their own word for that...plus with China being open to the game...as well as say, S.Korea/Middle East/Africa/South America...they get alot of players from everywhere so I do believe in that number..WoW had like 13mil at some pointI agreed with your last post but gota disagree on this one the math acutally isnt right and this is coming from someone thats horrible at math 6 million people may have bought the game. But currently there is only like 300k to 500k actively sub players making that amount you put totally inflated. I mean I get where your coming from but sometimes it not really a bad thing, sometimes its better to just be able to buy something without dealing with farm parties etc. Sometimes paying cash beats rng we have plenty of things in the game to farm and tons of mounts , let the cash shop make it haha.
In the end gear is a form of content...they can put say, the new "Ward Gear" as part of a dungeon challenge such as "complete X boss without X situation happening"...and same with all other pieces...in the end there is a programmer working on this so it IS taking staff from the game itself..like I said, no problem if companies want to profit...but use it to sell past SEASONAL gear or past EVENTS such as lightning for that...there will always be new players down the road who missed stuff or returning players...so making a profit off that is acceptable...but not new stuff...new stuff should be part of the main game..whether it is mounts/gear/emotes/hairstyles even dyes...can make difficult achievements with these certain items being the rewards (Dyes excluded ofc...they would be something gatherers/crafters had to make)


i think a lot of you ignore a valid point, most of the content create for the cash shop is mainly created with the cash from the sub, when they did create the cash shop first everything added into it was created from the sub, do it's normal? no.
- do the fact that the sub model is dying (more people are more silly than anything) make it valid to make a cash shop INTO a sub game?
the sub model is far to die, it's actually more valid than ever, the trouble is more the mmorpg style have a hard time to grabs more and more people. a lot of player prefer short fast paced game like moba, overwatch,.... that the reality, the sub is rarely a trouble since very often people can pay 1 at 3 time the sub value in cash shop item.
- do the fact that it's optional item make it valid to put them into a cash shop?
do you know the proverb that say, it's useless than we must have it? that the whole point of the glamour system and skin item, they are optional, not usefull for our character, however we will spend countless hours or invest energy for get it. what make most of the player of mmorpg play is to get this optional item that have little to no interest.
honestly speaking i'm not for the cash shop, mostly because the sub, plus the servant system is already quite enough for get more cash, the truth about this, is most of the cash from the sub are drained by other game of SE, it was FF15 at one time, now it's either KH3 or FF7 remake. why? because FF14 bring tons of cash to them.
trouble is the cash shop is the part of the money yoshida have full control over, most of it is used for FF14 only. means i'm conflicted by it. in a sense it's needed for yoshida and it's team for get more cash for FF14, but at the same time i feel stolen to see that they spend cash we did pay for create digital item that we must repay behind. when they have added the cash shop it was clear, most of the player had said:
ok for old cosmetic of event that will not be available for new player.... ok for service like fantasista and such, but right now, we have more and more and more exclusive item into it.
i'm not bothered by the item coming from the other country version, but item like sleipnir bother me a lot... this mount deserve to be a drop of odin... not into the cash shop. optional or not, when it's an item that have a lot to do with FF14, worst that is the mount from a boss we can fight... we must be able to obtain it from the fight.
a solution that will be a fair compromise... it's create item for the cash shop like they are doing right now and after a while add a way to obtain it into the game throught achievement... because right now achievement have little to not much reward from it. outside event and a few one.... we don't have tons of reason to do the achievement.
Don't blame SE you guys keep asking for exclusive items straight to Mogstationok for service like fantasista and such, but right now, we have more and more and more exclusive item into it.
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