It doesn't necessarily matter if its super difficult or not. I just think it needs to be very ENGAGING. I would use the word engaging instead of difficult, why you ask? Because no matter how difficult it is, a top guild will acocmplish it, publish its BEST strategy and everyone will use that to own Ifrit. I remember when Ifrit was hard. And now I remember when Ifrit was easy.

So why not ask the devs at SE: a plea to make it ENGAGING, make me do shit other than tank and spank and running out to dodge something and running back in.

(Sorry I'm bringing up WoW) but does anybody remember the fight where a priest would tank by mind controlling one of the bosses minions? In NAXX 40 ? That was sick!

In short, difficulty matters not because we will all figure it out. Let us have fun engaging content.