Page 1 of 2 1 2 LastLast
Results 1 to 10 of 13

Hybrid View

  1. #1
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    34

    Open 'Craftman's' materia to more gear slots please.

    Crafters seem to have gotten the shaft when it comes to materia for their equipment. Right now there are no materia that would help a crafter in the feet slot (unless elemental magic potency does something). The other slots are rather limited as well.

    I've done several melds for other crafters on their tools and nobody seems to use the craftsman's materias anyway, since stat materias seem to be more useful.
    (14)

  2. #2
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    since stat materias seem to be more useful.
    More a mental thing than hard proof though.
    (0)

  3. #3
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Craftman's **** and Gatherer's **** materia needs to be able to be attached to more than primary/secondary tool

    gears for craftman/gatherer has stat's on them so I don't see why not imo.
    (1)

  4. #4
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    I hope they open up the slots we can put this stuff on, I'd actually use these materia if I could stack up on stats that my gear is lacking in.
    (0)

  5. #5
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    i want the crafters and gathers to more gear too. I know weavers have a lot of the gear market, but by not letting some gear pieces have some materias they basically told certain crafts to stick to putting on the lowly materias. Just like SE to never balance anything they do. We all wanted resistance materia over potency materias for specific magic types right? LOL
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    34
    I'd like to move this thread to 'Feedback and Suggestions', anyone know how I'd go about doing so?
    (0)

  7. #7
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    That section is for Website/Lodestone Feedback.
    (1)

  8. #8
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    34
    Quote Originally Posted by tymora View Post
    That section is for Website/Lodestone Feedback.
    Sorry. I looked at all the other posts there when I should have read the stickies.
    (0)

  9. #9
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Crafting materia, and gathering materia for that matter, are so weak they are useless. I agree with you that they need more slots, but they need to be made worth using as well.
    (0)

  10. #10
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I would think +10 control (+5 x 2) would make a big difference. Not so sure about gathering though.
    (0)

Page 1 of 2 1 2 LastLast