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  1. #1
    Player
    MagicofGaia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa-Lominsa
    Posts
    397
    Character
    Kino Fatale
    World
    Ultros
    Main Class
    Gladiator Lv 52

    4.0 tank buff ability changes, please don't do this

    "PLD's Rampart and DRK's Shadowskin are becoming the same skill (no mention of WAR's Foresight, but I can only imagine it will be as well), and will be a cross-role skill for tanks."

    -https://www.reddit.com/r/ffxiv/comments/5xrv3u/more_information_from_korean_live_letter/

    I can understand issues like changing Thunder 1,2,3,etc, but fusing a tank buff that is class specific to make 1 cross-job ability that neither can use by itself is kind of frelling stupid. It takes away class individuality to make a single skill, while dark can't equip rampart nor can pld equip shadowskin. This seems pointless and just removes job flavor.
    (3)

  2. #2
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    well rampath and shadowskin are already the same but diferent name, icon and animation, the only one was working diferent is innerbeast, i dont mind if they made it like a generic mitigation tool for all tanks if they still keep they animation and icon, idk something like in the lisp apear like "defense of the tank: 20% damage mitigation 90 seconds recast" but depend of wath job you equip it take the name, the icon and the animation of rampath, shadowskin or innerbeast.
    (0)

  3. #3
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Where was this verified at?
    (0)

  4. #4
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    954
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    Quote Originally Posted by bswpayton View Post
    Where was this verified at?
    The Korean live letter
    (1)

  5. #5
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    576
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Yay, more "Here's some changes for you DPS to look forward to. No, we still have no idea what we're doing for you Tanks and Healers."
    (3)

  6. #6
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    So how does this benefit tanks again, by just makin them a single ability , it would make sense if we had a fourth tank and now they have access to it but wont be getting one of those so it basically, just would make warrior even more op
    (0)

  7. #7
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    The change is fine, as long as each class keeps it's unique graphic I have no complaints.
    (9)
    Last edited by Khalithar; 03-07-2017 at 03:01 AM.

  8. #8
    Player
    akomei's Avatar
    Join Date
    Nov 2015
    Posts
    21
    Character
    Gekko Kouga
    World
    Behemoth
    Main Class
    Archer Lv 100
    Quote Originally Posted by Khalithar View Post
    The change is fine, as long as each class keeps it's unique graphic I have no complaints.
    I agree, I expressed concern for this when I first heard this news.

    What's the purpose of making Rampart and Shadowskin the same skill?

    Sure, they do the same thing, but isn't playing different classes also because of visual appeal?
    I really love the Shadowskin animation with the greatsword being held like a shield in front of you.

    Rampart also looks cool with the barrier-like shells around you.

    If they become the same ability, I feel like each job loses its unique appeal, even if it just cosmetic.
    I would really hope they at least keep the animation for each job, it helps maintain the individuality that I've enjoyed between the job roles.
    (0)

  9. #9
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    13,037
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Khalithar View Post
    The change is fine, as long as each class keeps it's unique graphic I have no complaints.
    :: Not aimed at you, Khal, just generally speaking...

    That's a heck of a condition that would have remained guaranteed if they simply didn't change it. And for what?

    The only possible benefit is that Gladiator can get its Rampart-equivalent at level 1 instead of level 2 (as there is nothing that can down-sync a DRK to level 1 anyways). Whoopdi*******do? How is any level one Gladiator going to feel disturbed by his lack of Shadowskin for the three courier quests level 1 lasts?

    Other than that we no longer have any assurance that they will keep their unique graphics, and are damn near assured that they won't keep their unique names. There is zero change to button bloat, as each only ever had access to one of the two anyways. (Were there just too many terms in the game? Was this an attempt to battle bibliobloat?) How do the positives here possibly outweigh the negatives?

    In general, before accept things on such unlikely conditions as "so long as it doesn't do any of the things that would assumably go wrong with it", how about looking at the positives, and just how small they are in these cases against those likely negatives.
    (1)

  10. #10
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Shurrikhan View Post
    That's a heck of a condition that would have remained guaranteed if they simply didn't change it.
    It's not that big of a deal. If you use Fracture on PLD, it already has a different animation than WAR, while still being the same skill.
    (1)

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