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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by NocturniaUzuki View Post
    Thanks everyone.

    For now, I've got it set up to beep at me whenever Aspected Benefic is going to run out. I don't really need reminders for anything I can otherwise see. Aspected Helios' timer is going to be on my own buffs so I can see that. Long cooldowns I just put on my WXHB so I can see them at all times.
    Don't do this. FFXIV uses a queuing system that allows players to preemptively "queue" their abilities before they're off cooldown. If I hit say, Disembowel a split second or two before the GCD turns over, the game already acknowledges I pressed that ability and readies it. Macros, on the other hand, wait the full duration. This guarantees a delay and can occasionally misfire, meaning the ability won't go off at all. You only want to use macros for things like Raise, Shadewalker and etc. Basically, any ability what won't mess up your rotation or risk a heal not going off. Putting that aside, you won't always need to refresh aoe HoTs. In the end, you're far better off getting used to doing most things manually.
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  2. #2
    Player
    NocturniaUzuki's Avatar
    Join Date
    Mar 2017
    Posts
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    In the end, you're far better off getting used to doing most things manually.
    Do you just mean that macros can't queue with other skills? I don't see that as a particularly big deal. I've never been that fond of queuing anyways, since having the game start to cast the wrong spell when you suddenly need to change your plans creates a far larger delay than avoiding queues. For instance, if someone takes a massive hit and I need to heal them ASAP, but just as I go to heal them, the game starts the next spell in my queue, forcing me to interrupt my own spell and recast the spell I really need. I also miscast/castfail far more often due to touchy WXHB controls. Double-tapping triggers can get sketchy, hence why I typically only keep my less mainstream spells on them.
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