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  1. #1
    Player
    NocturniaUzuki's Avatar
    登録日
    2017/03/28
    投稿
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    占星術師 Lv 70

    [Macros] How do I display a target name based on the what my target was?

    Hi.

    Here's what I'm trying to figure out more precisely:

    Is there any way to write a macro to remind myself when to recast a skill, and who I should recast it on?

    What I currently have is this:

    /micon "Aspected Benefic"
    /ac "Aspected Benefic"
    /wait 14
    /echo Aspected Benefic recast in 5

    This works as a general recast reminder. It tells me that the regen effect will end in 5 seconds so I have a bit of time to prepare. However, the problems start when I have more than one target that I'm casting Aspected Benefic on. In such a case, the message will display twice, but it won't tell me whose regen is about to run out, only that someone's regen is about to run out.

    It seems to me that if I could somehow have <t> be recognized in isolation as <t> within the macro instead of being based on my target in live gameplay, then it would work. But I haven't been able to find any way to do that.

    Your help is appreciated.
    (0)

  2. #2
    Player
    Jiao's Avatar
    登録日
    2013/08/29
    投稿
    108
    Character
    Vex Blackburn
    World
    Mateus
    Main Class
    侍 Lv 70
    Sadly, I do not believe what you're trying to do is possible within the macro system we have available to us. Not to mention the issue of ability queueing not working with macros.

    Your best bet is honestly just practice. "Feeling out" the duration so to speak and getting used to if.
    (0)

  3. #3
    Player
    NocturniaUzuki's Avatar
    登録日
    2017/03/28
    投稿
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    占星術師 Lv 70
    I see, that is unfortunate.

    While I'm on this topic though, are the sound effect macros always party-wide? Or is there a way to make it so only I hear it?
    (0)

  4. #4
    Player
    Jiao's Avatar
    登録日
    2013/08/29
    投稿
    108
    Character
    Vex Blackburn
    World
    Mateus
    Main Class
    侍 Lv 70
    Only if you use echo. Basically if you put a sound effect in a public channel everybody will hear it
    (1)

  5. #5
    Player
    LineageRazor's Avatar
    登録日
    2013/12/18
    投稿
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    彫金師 Lv 90
    Quote 引用元:NocturniaUzuki 投稿を閲覧
    I see, that is unfortunate.

    While I'm on this topic though, are the sound effect macros always party-wide? Or is there a way to make it so only I hear it?
    While I'm not positive that it works with sound effects, /echo is how you direct text to yourself, but no one else. I'd be surprised if it didn't work. Try:

    /echo <se.1>

    If you hear something, that's most likely the solution you're after.
    (0)
    2017/03/28 05:06; LineageRazor が最後に編集

  6. #6
    Player
    Eloah's Avatar
    登録日
    2015/01/29
    Location
    Gridania
    投稿
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    学者 Lv 100
    I personally don't recommend those kinds of macros for skills like HoTs or DoTs. I do use this kind of macro for buff skills like Straight Shot, Heavy Thrust, and Hot Shot, and for certain oGCD moves like Rouse and Enkindle.
    (0)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  7. #7
    Player
    dragonseth07's Avatar
    登録日
    2016/08/23
    Location
    Manhattan Beach
    投稿
    922
    Character
    Ratithgar Jovasch
    World
    Sargatanas
    Main Class
    ナイト Lv 90
    Hmm. Would need to test, but...

    If you put <t> in a line of display, like echo, it prints target name. The issue is, I think, that the echo command will use your target at the time that the echo goes off, not the target when you activate the macro. I'd have to test it.

    Also, only one macro can be running at once. So if you use a wait to delay text like this and Regen someone else, you cancel the reminder from the first one.
    (1)

  8. #8
    Player
    Canadane's Avatar
    登録日
    2011/07/26
    Location
    Limsa Lominsa
    投稿
    7,487
    Character
    King Canadane
    World
    Hyperion
    Main Class
    賢者 Lv 100
    Ideally you wouldn't want to use macros for anything battle related. By design, they aren't going to give you the performance you want.
    (0)

    http://king.canadane.com

  9. #9
    Player
    NocturniaUzuki's Avatar
    登録日
    2017/03/28
    投稿
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    占星術師 Lv 70
    Thanks everyone.

    For now, I've got it set up to beep at me whenever Aspected Benefic is going to run out. I don't really need reminders for anything I can otherwise see. Aspected Helios' timer is going to be on my own buffs so I can see that. Long cooldowns I just put on my WXHB so I can see them at all times.
    (0)

  10. #10
    Player
    Canadane's Avatar
    登録日
    2011/07/26
    Location
    Limsa Lominsa
    投稿
    7,487
    Character
    King Canadane
    World
    Hyperion
    Main Class
    賢者 Lv 100
    It sounds like you are trying to put up Aspected Benefic as soon as it wears off.
    But this isn't always the best idea.
    (1)

    http://king.canadane.com

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