Source (JP)
EDIT* EN source as well now
All the usual unlock things - enter via DF, always two chests etc.
Unusual for them to add echo immediately as the lockout comes off, but I guess it's an end-of-expansion thing.
Source (JP)
EDIT* EN source as well now
All the usual unlock things - enter via DF, always two chests etc.
Unusual for them to add echo immediately as the lockout comes off, but I guess it's an end-of-expansion thing.
Last edited by Singularity; 03-24-2017 at 07:35 PM.
Maybe now I can finally get my stupid healer and caster chest that never drops.
Yeah I think the echo is unnecessary, and they really should have waited to add that until 4.0. This isn't like Coil anymore where you had to complete it to get the story. We have a normal mode now. We already had a gear-catch-up patch if you couldn't clear A11S for twines and gobdips. Non-BiS 270 is obtainable by all players, there was already a "nerf" before this in a sense.
But maybe they were thinking since they are moving it from RF to DF, that if people actually queued solo for it and you didn't get a proper composition, you'd still be able to clear without it being possibly painful. Like if you didn't have maybe Storms Path and INT down for all the magic damage in A12S.
Like they nerfed mind blast back in A6S and A8S because it's completely possible in DF you'd not get a BRD/MCH to silence that thing, which would normally be a wipe.
Finally got my caster chest on our the last A12S lockout. That healer jacket only dropped once out of 20 weeks.
Last edited by technole; 03-24-2017 at 11:19 PM.
Not only this. For earlier raids, when it got added into dutyfinder, it was locked to full parties first. Only lockouts got removed.
Around 2 or 3 weeks later, they opened it for solo queue along with nerfs and echo.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
I hope there's not nerf in any of the runs. Tbh i don't see where they can nerf , the raid it self seems consistent enough to learn.
The "pattern" of past raids nerfs were changes that were needed to get the fights doable with any random class kombination the DF will produce.
Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100
They didn't with Midas. It's practically the same fight up to Brute Justice. If I recall, only the silence mechanic was dropped. They stopped nerfing them hard after people complained about it with Gordias.
There were some minor nerfs with 3.41. Mainly to be more forgiving if there are deaths. These are the most notable:
A7S:
The duration of High Wire granted to Quickthinx Allthoughts has been reduced from 15 minutes to 30 seconds. (Two or more deaths not as punishing in last phase, not an instant wipe)
A8S:
The potency of Mind Blast used by Blaster has been reduced. (Carryover from A6S)
The range of Drainage used by Waterspout has been reduced. (Carryover from A6S, most sacked the water person to hidden mine so this mostly moot here.)
The potency of the Damage Up effect granted to Brute Justice has been reduced. (J-Kicks surely won't one-shot party anymore if 1-2+ people die during intermissions)
A9: adds have less hp, especially Faust.
A10: steamroller has less hp.
A11: again, add has less hp, towers have more hp and/or whirlwind doing less damage.
A12: probably remains as they usually keep the last fight of each tier as it is, though it probably has enough they could nerf.
there is a lot more they could nerf, but echo is already a big boost
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.