Not a fan of some of the current aspects of the current system. The fact that anyone, be it 1 or 1,000,000 players, can attack any mob you are fighting limits a lot of open world content, which, in turn, makes the fight less strategic and more of a zerg. It seems yoshi-p had more PL and instances in mind and nothing related to open world content when designing the system. Furthermore, he needs to get out of this mindset that everyone wants to only do content with low manned groups. There are plenty of linkshells with more that 8 members that want to do content together, but cannot do most of it since the pt member cap is 8. An alliance/raid group system would solve many issues with future content.