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  1. #10
    Player
    Ama_Hamada's Avatar
    Join Date
    Jan 2017
    Posts
    1,210
    Character
    Ama Hamada
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Valkyrie_Lenneth View Post
    You get time outs because those hops are set up to reject tracert. Cant have you knowing the internal setup of a datacenter.

    Also, I think its funny you are complaining about a ping increase to what hasbeen normal for me, for the last 4 years. And I think you said you were in Europe and I'm in the US lol.
    So this is normal for you?
    Quote Originally Posted by Ama_Hamada View Post
    Uh no, missing out of a chain when I killed something 2 second to go is not me. Having bio not transfer because I hit bane too fast is not me. Having lustrate go on CD/ aether use but not heal anything is not me. Having deathflare start the animation but not go off is not me. Spinting before a melee LB is used, then get hit by it while behind a wall + 5 miles away from it, is not me.

    That post was to show I get "unplayable" lag @50 ms or so (that test thingy to the game itself while playing it) When countless things "fail" because of latency issues I define as unplayable.
    Trying to optimize play highest as possible is not possible with how much the game lags, and I am a bit confused why it exists. So far my idea is that trying to make it playable under 200 ms means give it artificial lag by processing things slowly that does not help. Maybe all we needed was the upgraded servers, I hope that is all it was anyway. We will find out tomorrow I suppose.

    Quote Originally Posted by worldofneil View Post
    It really does depend on your ISP and what routing they use and even possibly the time of day. Best thing you can do is open a command prompt and then type:

    ping 199.91.189.23

    That's Sargatanas, but it's in the Montreal data centre so that's all that really matter. It'll do 4 pings and show you the average. Personally I'm getting 89ms, friends of mine on different ISPs gets ~95ms (not really much in it). West coast (if it even goes there) no way to really check as we don't know for sure where it is/what networks it'll be connected to so we'll just to have wait.


    vs
    Quote Originally Posted by Raikki View Post
    You're missing the part where 204.2.229.234 is already pingable on that route:

    Code:
    ae-1.r00.scrmca02.us.bb.gin.ntt.net (129.250.7.31) 
    xe-0-1-0-1-1.r00.scrmca02.us.ce.gin.ntt.net (129.250.195.46) 
    204.2.229.234 (204.2.229.234)
    Same netblock:

    Code:
    network:IP-Network-Block:204.2.229.0 - 204.2.229.255


    what does TTL mean/ do?
    Unless they upgraded the servers in the sense I am hoping in, I do not think this is very good...
    Also I think I prefer routing though level 3 then comcast....
    (0)
    Last edited by Ama_Hamada; 05-17-2017 at 02:29 AM.