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  1. #28
    Player
    Vivi_Bushido's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    830
    Character
    Hott Cocoa
    World
    Spriggan
    Main Class
    Bard Lv 80
    Quote Originally Posted by Serilda View Post
    Well yes, I see it happening literally every day. They do it for the new player bonus. Or just because they like playing with new people. Or because they're helping a friend or need the same dungeon themselves. I've done it myself plenty of times, and I'm no saint. Not everyone refuses to play the game unless they're motivated by a few extra scripture tomes.
    It doesn't even matter anymore. The new player experienced was ruined when players began to expect them to skip cutscenes. There's literally nothing you can do to help new players enjoy this content because It's either they burden the party and make everyone wait on them watching the CS or they skip it so they can fight an extremely easy burnable boss that would otherwise be dead before they even got there. This is not a toxic player behavior issue, it's just bad game design. The damage to ruin the new player experience is already done. Better to add lore tomes to it, to increase the queue times rather than making new players have to wait awful queue times for what is going to be an awful first time experience regardless. With that said, the queues will be further worsen with the implementation of jump potions. New players might be lucky to get a queue at all for this if SE doesn't add more rewards.

    Quote Originally Posted by Ogulbuk View Post
    As much as I would hate to lose the source of Poetics for relic, I REALLY think they should convert these two raids into solo duties. It is disgusting that a new player basically stops to watch the first cut scene, and by the time it's over the whole raid has been cleared. This is a critical chunk of the story, players should be able to enjoy it.
    Who says you have to lose Poetics? Why not just reward both sets of tomes? There's plenty of other roulettes that already do this. The idea is to not remove the rewards but rather increase the incentive.
    (5)
    Last edited by Vivi_Bushido; 03-24-2017 at 08:45 AM.