Quote Originally Posted by Ultimatecalibur View Post
Please note that no fight in 3.X suffers from the "to much dps equals wipe" problem that occurs in 2.X. They fixed the problem by allowing phases to be skipped when pushed through instead of triggering the enrage.
Yeah which is what I meant by saying that they learned from their mistakes in the past in a previous post. I still think that they should go back and "fix" those old fights since they feel awkward or to some extent buggy, but it may not be worth the effort and time to do that.

I have no exp with game designs, but I think overgearing/overlevelling should always be taken into account in any game that has level system, since naturally people will get better gear and higher level which implies dps will naturally go higher. Triggering enrage by skipping phases due to higher dps than intended seems like a major design flaw to me, but then again everyone makes mistakes, the important thing is that they learned from those mistakes.