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  1. #1
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Naunet View Post
    But how does one explain the dps requirements the community puts on tanks?
    The dps focus was caused by the 2.X to 3.1 Str tank meta which boosted base tank damage by ~35% with dps stance tanking adding another +30% for a total of 175% intended main tank damage output. The 3.2 Str/Vit changes still leave tank damage ~18% higher than originally intended and dps tanking is well entrenched meaning 150% intended main tank performance.

    Gordias Savage's overly tight dps checks and HW's complicated and punishing dps rotations at release lead many groups to look for easy ways to compensate for the missing dps amounts. Strength and Penta-melded accessories along with dps stance tanking made possible by Ninja's Shadewalker was one of the easiest solutions to cover the missing numbers.

    When tanks are intended to output 2/3rds of what a dps can output but can output 90%+ of what a dps can output, expectations rise to that bar and anyone not doing so will be under-performing.
    (1)
    Last edited by Ultimatecalibur; 03-26-2017 at 06:56 AM.

  2. #2
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ultimatecalibur View Post
    <snip>
    So it's basically the result of a complete flub in balancing. Way to go, SE. -_-
    (1)