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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Huh the first thing they are addressing is more defense XD. Hopefully they can do something balanced with them, clearly Warrior is intended to be a strong damage source and Dark Knight to an extent as well.. so does that mean they're going to make Paladin "THE main tank" to compensate for the lack of damage? Or at least support / tank like in WoW? Paladin's current support is a /eh/ level (cover feels boss in PvP though lol), Warrior actually has pretty decent group options (to be clear not suggesting defense is the "only" change Paladin is receiving :P).

    Also I love jumping puzzles, even though I'm aggressively average at them lol. So it'll be cool to see if they've mindfully made paths throughout the city, and no loading screens is appealing .
    (1)
    Last edited by Shougun; 03-23-2017 at 03:59 PM.

  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Shougun View Post
    Huh the first thing they are addressing is more defense XD. Hopefully they can do something balanced with them, clearly Warrior is intended to be a strong damage source and Dark Knight to an extent as well.. so does that mean they're going to make Paladin "THE main tank" to compensate for the lack of damage?
    What if WAR and DRK each had their own specific way of balancing the increased passive defense of Paladin through debuffs they can impose? That would make PLD the easy button tank, and imply a bit more skill (perhaps) for WAR and DRK with more active management of their DEF (not including CDs).
    (0)

  3. #3
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Shougun View Post
    Huh the first thing they are addressing is more defense XD. Hopefully they can do something balanced with them, clearly Warrior is intended to be a strong damage source and Dark Knight to an extent as well.. so does that mean they're going to make Paladin "THE main tank" to compensate for the lack of damage? Or at least support / tank like in WoW? Paladin's current support is a /eh/ level (cover feels boss in PvP though lol), Warrior actually has pretty decent group options (to be clear not suggesting defense is the "only" change Paladin is receiving :P).

    Also I love jumping puzzles, even though I'm aggressively average at them lol. So it'll be cool to see if they've mindfully made paths throughout the city, and no loading screens is appealing .
    Make it more...adventurous like FFXI? I'm in!
    (2)
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    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}