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  1. #1
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by shao32 View Post
    ummm, i hope thats means Dark Knights go to get a chunk of physical defense too to compensate.
    Could it be that WAR will be the physical tank with decent DPS, DRK will be the Magical tank with decent DPS and Paladin will be the defensive tank with crap DPS?

    It kind of makes sense considering the archetypes involved. WAR has enhanced self healing through their attacks, DRK could have enhanced MP regen and self healing through their attacks, and PLD has more passive DEF, and less dynamic self healing, along with the DPS differences, this would separate each of the tanks and give them each a niche to operate in.
    (8)

  2. #2
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Kosmos992k View Post
    Could it be that WAR will be the physical tank with decent DPS, DRK will be the Magical tank with decent DPS and Paladin will be the defensive tank with crap DPS?
    No. The increase in Magic Defense is likely intended to prevent repeats of the A4S/A12S Paladin non/limited viability due to magic based tank busters.

    Warrior is likely to be the stack management tank, Dark Knight the MP management tank and Paladin the streamlined "simple" tank. All 3 tanks should have a fairly similar level of output when played at the same level.
    (0)