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  1. #1
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Galborion View Post
    Deep dungeon gives way too much exp as it is. If anything it should give less XP. Deep dungeon is the reason why we have such a bad players when they only level in there and cant handle their jobs. So no please.
    Honestly I believe they should probably just lock the place down until you get at least one class/job to 60th... because having to spend time in a dungeon with someone that doesn't know their job by that point..... is something you will know and likely have felt keenly at some point or another...

    It makes one much more likely to not make the mistake themselves... and to actually learn.
    (0)

  2. #2
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Silverquick View Post
    Honestly I believe they should probably just lock the place down until you get at least one class/job to 60th...
    Well, even if you were to level all the way to 60 via PotD on your first job, you'd have to do all the MSQ dungeons and trials on the way up anyway. That's Sastasha, Tam-Tara, Copperbell, Toto-Rak, Haukke, Brayflox, Quarn, Stone Vigil, Snowcloak, Keeper of the Lake, Sohm Al, Aery, Vault, Gubal and Aetherochemical. Solo duties and trials go extra.

    Same goes if you were to level via FATEs. Honestly? I don't think that anyone who hasn't learned by that point can be made to learn.
    (2)