Quote Originally Posted by Galborion View Post
Deep dungeon gives way too much exp as it is. If anything it should give less XP. Deep dungeon is the reason why we have such a bad players when they only level in there and cant handle their jobs. So no please.
This doesn't make sense.

The issue players have of being "bad" is because they don't understand their rotations. This is a flaw because all the skills aren't taught in a cohesive manner. We have (1) level stupid dungeons with incomplete rotations, or (2) have every skill thrown at your face at once and pray for the best.

The game doesn't start until cap level. Your suggestion is to literally punish players for being exposed to way too much or not enough.