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  1. #1
    Player
    EorzeaHero69's Avatar
    Join Date
    Sep 2014
    Location
    Ul'dah, Thanalan
    Posts
    737
    Character
    George Strong
    World
    Excalibur
    Main Class
    Paladin Lv 100

    Another way to handle inventory space in Stormblood?

    Expanding inventory and Armoury Chest for Stormblood is a good idea, but I doubt it'll be enough. For items we use (like foods, pots, and crafting and gathering mats), the max stacks of each that aren't unique is 99 at a time, and getting more than that fills up another slot. Imo I think it's annoying and I'm not willing to buy more retainers to make more room. I think what they should also do is increase the max stacks of items we can hold at a time from 99 to a higher amount (maybe 999 or 9,999). If they're that high, we might not worry too much about inventory space for awhile imo.
    (3)

  2. #2
    Player
    Big_Panda's Avatar
    Join Date
    Jan 2017
    Posts
    192
    Character
    Bamboo Panda
    World
    Behemoth
    Main Class
    Ninja Lv 76
    As a crafter, I must say that higher stack limit will only help partially.

    While I was leveling my crafters, I need to store a variety of mats for the daily turn-ins unless I want to spend an hour everyday hunting the mats down.

    On the other hand, I used to have 3 stacks of Kupo nuts before I turned them into fiber glass, so having 999 as a stack definitely helps.

    From a programming perspective, how would increase the stack size affect everything? Does the database suddenly need 10 times more storage? From what little I know, it should be a matter of changing a constant (i.e. stack_size =999), but what do I know really.
    (0)

  3. #3
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Honestly at this point I am waiting to see what the actual inventory increase means. They have been very vague. The only real detail seems to be it is personal inventory, not retainer inventory. Is it just more bags or are they adding extra bags like a tackle box or a materials bag? Currently we have almost nothing to go on.
    (2)

  4. #4
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Lets wait and see how the new inventory expansion looks for Stormblood before we start jumping to new ideas. Perhaps we won't even need more room. But that's wishful thinking.
    (0)

  5. #5
    Player
    DarthVella's Avatar
    Join Date
    Dec 2015
    Posts
    77
    Character
    S'zendaril Tia
    World
    Excalibur
    Main Class
    Scholar Lv 96
    Quote Originally Posted by Big_Panda View Post
    From a programming perspective, how would increase the stack size affect everything? Does the database suddenly need 10 times more storage? From what little I know, it should be a matter of changing a constant (i.e. stack_size =999), but what do I know really.
    Well I don't have any knowledge of SE's back end so don't take this as gospel truth.

    It shouldn't take any more database resources going from 99 to, say, 250, because generally the smallest variable size used is 1 byte. But any more and you'll need to expand the size of the field in the database that keeps track of stack size. That's for every inventory slot, for every player/retainer, not just once.

    Moving away from IT specifics, I'd thought that it was item variety that was eating space, not multiple stacks of the same item. Glamour and omnicrafting mats, etc.
    (0)

  6. #6
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Can we all agree that we need at the very least a search function for your own stuff? Its quite annoying to have to use another thing like the mb or a npc vendor just so you can search an item.
    (1)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  7. #7
    Player
    magnanimousCynic's Avatar
    Join Date
    Nov 2014
    Location
    Ul'Dah
    Posts
    484
    Character
    Wynne Yilmaz
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by SenorPatty View Post
    Can we all agree that we need at the very least a search function for your own stuff? Its quite annoying to have to use another thing like the mb or a npc vendor just so you can search an item.
    Already in-game.

    /isearch "insert item name here"

    It looks through your inventory, armory, armoire, and retainers.
    (3)
    Last edited by magnanimousCynic; 03-25-2017 at 02:16 PM.

  8. #8
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by magnanimousCynic View Post
    Already in-game.

    /isearch "insert item name here"

    It looks through your inventory, armory, armoire, and retainers.
    Ok. Good to know. Wish that had been part of the initial tutorial though. Could've used this tidbit a long time ago.

    Now to go spread the word to people who don't know. (Yes trust me, there's quite a lot of people who don't).
    (5)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  9. #9
    Player
    lujate's Avatar
    Join Date
    Dec 2013
    Posts
    93
    Character
    Lujate Fiona
    World
    Brynhildr
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by DarthVella View Post
    ...
    It shouldn't take any more database resources going from 99 to, say, 250, because generally the smallest variable size used is 1 byte. But any more and you'll need to expand the size of the field in the database that keeps track of stack size. That's for every inventory slot, for every player/retainer, not just once.
    ...
    It's possible (but I'd imagine unlikely) that the DB column is numeric (2), which would cap out at 99. The variables in the code could also cap out as small as 127.
    (0)