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  1. #1
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by SilkaN View Post

    How do you level in PotD?
    I guess you could say I'm in the middle ground to the end ground and maybe with a touch of luck on the side. I am using POTD to level my main to 60. I say I'm in the middle to end ground because when I came back to help friends. My main was already at level 50 after doing things the "normal" way long before POTD became a thing. So I went in already knowing how to play and with all my rotations and macros there and set and ready to go. I say luck because my role in 3.0 remained largely unchanged from 2.0, so it was easy to adapt to the new 50-60 skills with just a quick read of what it does followed by me saying in party "oh cool, a new nuke, give me 5 seconds please to macro this. Oh nice, an extension for Eye For An Eye buff. give me a few seconds to add this to my Eye For An Eye macro" etc. The big bonus is outside POTD I could see all my 3.0 skills on my hotbar. So when I had time I could fine tune my level 60 rotation while still keeping my level 50 rotation in check, setting hotbar placements better, etc.
    (0)

  2. #2
    Player
    Kaethra's Avatar
    Join Date
    Oct 2013
    Posts
    1,059
    Character
    Kaethra Tatrinae
    World
    Leviathan
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Ethania View Post
    *DPS run away from me* "OMG why did you take so many mobs we will die and fail this PotD !" *They just are looking for some silver chests and let me die*
    Those players you described.. are just the sort of players we don't want in dungeons. But for some reason, some believe PotD should be nerfed to put them back in Dungeons.

    Quote Originally Posted by SilkaN View Post
    Some people seem to insinuate that it's PotD's fault when people only know how to press 1 2 3 on their job, but that's simply not true. It's their own fault.
    This sums it up nicely. Every issue everyone brings up about PotD has been an issue since 1999. You either get it, or you don't. You're either putting in effort, or your lazy. Good players get it and put in effort. Bad players get it and don't put in effort. The rest, you can't help that.

    And lets be honest. Most issues everyone describes in dungeons are from bad players. They know what they are supposed to do. They just don't. Try it next time. When you get a subpar player, ask them why they are not doing what they are supposed to. If they don't tell you to go screw yourself, 9 times out of 10 they are probably going to say 'its just 'x-content'' meaning they're not taking it seriously. And that's an attitude problem, not a content one.
    (3)

  3. #3
    Player
    WeekendSoja's Avatar
    Join Date
    Jun 2014
    Posts
    236
    Character
    Luku Asura
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Ama_Hamada View Post
    I go 50+ no matter.

    I read the tool tips and set action bars, people where a bit annoyed my first 51 because I did it as sch right when I hit level 30 to unlock it.

    so.... First 2 floors , so 50-51, i kept asking them to wait a bit as i tried to heal while setting the abilities and found that hard to do.

    I had the hardest time understanding dissipation and when to use it. I had to learn over time doing raids like weeping and dun to figure it out.
    Lol, maybe try this, new job into POTD and going to hit 60 with a bunch of new skills, enter solo first to set skills before stressing yourself out with a party wanting to gogogo! Lol
    (0)

  4. #4
    Player
    WeekendSoja's Avatar
    Join Date
    Jun 2014
    Posts
    236
    Character
    Luku Asura
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Reply to the thread, POTD is a leveling tool with incentives for a decent weapon. Please stop trying to add more emphasize on learning in this dungeon meant to simulate a leveling potion. We have tools outside for DPS to train on like dummies, there's YouTube videos for optimization for everything else like healing, tanking, and dpsing. People are bad cause they have no desire to be "better."
    (3)

  5. #5
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    The biggest issue that can arise in POTD come from melee directionals. If you only leveled through POTD then you will develop the bad habit of not using your directionals because you've grown use to how POTD works. Even well accustomed players can run into this issue if they played to much of the content, almost in a similar way where you might feel inclined to use lv 1 LB for a split second after hearing it in non-pvp content because you are use to using Adrenaline around the time it becomes active. Also the same for Diadem and people thinking they can pull all of the same mob type and never run into a dangerous situation only to learn that some mobs have very nasty AOEs that make it impossible for Melee to attack and force healers to spam the heal button in an attempt to keep everyone alive.
    (1)

  6. #6
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,917
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    I think the issue with Palace of the Dead is, that the monsters die to fast. A player is able to do a full rotation or use their buffs, when a encounter takes longer then what we currently have in Palace of the Dead. I have been doing Palace of the Dead the past weeks to unlock the i1255 weapons for my other classes and one thing that I have noticed is, that players are trying to fight as less as possible, this could explain why we see alot of players with i255 who have no clue about their classes.
    (1)

  7. #7
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Am I doing PotD wrong or something? I mean mobs die fast, but they don't die so fast that you can't get a single rotation off. Especially if you're pulling groups.
    (2)

  8. #8
    Player
    BokoToloko's Avatar
    Join Date
    Jan 2017
    Posts
    396
    Character
    Boko Toloko
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    I highly doubt PoTD could be the cause of bad players being out. Plus, here in Shiva, I've hardly had a bad time with parties apart from one or two exceptions. Most of the content is burned out and the dungeons are completely rusheable or nerfed (I miss those days where Garuda had one-shot mechanics, I found the experience entertaining as a newcomer and as someone who lectured the newcomers on how to do the trial, though later it made my hype on HM die pretty hard). Also, most people in high-end already knows the fights and end up rushing the instance for one or two isolated newcomers, who don't get to catch the mechanics.

    And I'd say I've found more cases on people wiping due to failed mechanics (like Ozma meteors) than due to DPS at the bottom of the barrel.

    Regarding my experience with PoTD, I leveled all classes from level 15 to 30 via PoTD, going up to floor nº50 and made an additional run to fill up the hotbars with all the abilities. As far I'm concerned, I find that the experience gain slows down at around levels 30-35 since I made a full run 50-100 with BLM and hardly went up 2-3 levels, all within an 1-1.5 hours time span. Recently, I'm considering getting on PotD again, after doing roulettes and beast tribe quests, with the lvl 56 BLM, because the EXP yield in HW FATEs seems a tad poor.

    Mobs die really fast, making difficult to get used to maintain buff (BotD of the DRG, Enochian....) but I find that, you can perfectly learn the basic rotations and, though you can't learn really much on how to maintain buffs, when you start killing stuff outside, you have a pattern sort of drawn on your fingers, since you already have assigned a spell/ability to each key and you easily access each skill. In short, i think PoTD serves well to create a foundation and FATE grinding helps building knowledge over rotations upon said foundation, since you get to fight studier mobs on which to practice longer rotations.
    (3)
    Last edited by BokoToloko; 03-21-2017 at 03:32 AM.

  9. #9
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Before POTD, we blamed fate grinding as the cause of the lack of player skill. It's not the content, it's the people. The devs don't need to spoon feed the rotations into people. But it would be helpful if there more content where you could practice your rotation.

    I also think, in floor 51-60 of POTD, the mobs are too easy to kill. It's annoying when you can barely finish casts as a BLM, far less practice a full rotation with Enochian. But I greatly appreciate that I can set my endgame bars on any new job from the get-go and look at the full skill list to figure out the final rotation. It's easier to figure out by seeing it in-game even if I don't get to put it into practice much till the floor boss.
    (3)

  10. #10
    Player
    Thayos's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Thayos Redblade
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    PoTD isn't bad at all. I love it! It just doesn't prepare folks for raiding.

    The answer isn't to kill or change PoTD, but to continue developing other forms of endgame that don't lean so heavily on eight-man raiding.
    (3)

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