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  1. #11
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Well you are technically in a hostile area with monsters... why wouldn't they attack you? I don't feel the same way as you.
    (8)

  2. #12
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Considering the cats are voidsent their hostility is fine and as people have said Sea of Clouds is more populated with hostile than others within a smaller walking area. They thin it out better later difficulty on themy remains the same so long as u pick up gear. IMO I want harder open world but I don't expect too much in SB.
    (3)

  3. #13
    Player
    Korbash's Avatar
    Join Date
    Aug 2013
    Location
    The Cold Lands of Canada - U'l Dah (could'nt play SMN at lauch, so picked BLM))
    Posts
    396
    Character
    Korbash Soucolline
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 60
    I agree, the regions in Heavensward are too agressive and prevent us from exploring the world, which I find very sad since the few things I see anything is while flying are beautiful. Exploration is an important element in MMOs and the aggressiveness of the mobs prevent the players who like to explore in MMOs, to do so in Heavensward. There is so no point in creating a beautiful world if no one can go there and explore it at its fullest and see it.
    (4)


    English is NOT my mother language, French is. Use my recruitment code MV9YGNXD before paying your sub and get cool items. http://sqex.to/Cz9

  4. #14
    Player
    REPROBEAN_CHILD's Avatar
    Join Date
    Jan 2015
    Location
    Everywhere
    Posts
    582
    Character
    Lucienne Beauvilliers
    World
    Faerie
    Main Class
    Summoner Lv 100
    This has been something of a peeve of mine ever since Heavensward was released: why are nearly ALL the monsters hostile? It's not about it being "too hard," but some enemy types, imo don't need to be aggressive. For instance, I could understand if a Griffin, Sanuwa, Endymion, or even a Gaelicat would want to kill you on sight in Sea of Clouds. I don't expect that from a Paissa, though. In anything, it should be a passive monster. The only passive mobs in the HW areas are the elemental sprites and the baby Nankas in the Forelands. I can understand that they want to make the new areas a challenge, but I want it to make sense. All mobs wanting to attack in Churning Mists or Azyz Lla is more believable, because it makes sense from a lore perspective. But I don't see it in some areas, like in Sea of Clouds, Forelands, Hinterlands, and Western Coerthas.
    (8)
    Last edited by REPROBEAN_CHILD; 04-29-2017 at 09:55 PM.

  5. #15
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    They made everything aggressive, but they lack the teeth. Its kinda lazy if that's their idea of making the open world more dangerous. there also the fact that, since stormblood has garlean territory and heavensward has flying dragons, they should at least have anti air defenses.
    (5)

  6. #16
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Questing in the Sea of Clouds makes me want to rip out my eyes so I don't cry from the frustration. I aggro as much as the Sylphlands, and the monsters have a ton of HP for some reason. What's the point of making those areas so big if you're gonna fill them with monsters lol
    (2)

  7. #17
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Enyalios View Post
    I hate the fact the entire open world is a cake walk with zero fear of death. Please SE ignore the OP and actually make getting killed have consequences
    Ehh. I find this more annoying than challenging. When I go out to gather or do something, I don't want to worry about aggroing a bunch of toads or being forced to party just to survive. It's one gripe I had with FFXI.
    (2)

  8. #18
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Greedalox View Post
    Actually HW was intended to have open world danger in the form of harder monsters way back at launch due to complaints of 2.0 open areas being considered overly easy. It didn't necessarily work but the intention was there. You CAN have open world difficulty without PVP BTW.
    it was there it was just meant for people playing during patch 3.0 and no time after that
    (1)

  9. #19
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Kallera View Post
    They made everything aggressive, but they lack the teeth. Its kinda lazy if that's their idea of making the open world more dangerous. there also the fact that, since stormblood has garlean territory and heavensward has flying dragons, they should at least have anti air defenses.
    I mean we're about 150 item levels above what was expected for us to have in these zones. The overworld can't ALWAYS be threatening.
    (4)

  10. #20
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    I think there not enough aggressive mobs in the game, as there no real danger even a mob does attack you they are no real threat they not going to kill you unless you like afk for more then minute or two. This game is cakewalk compared to XI in that game it truly did have mobs no matter where you want that could kill regardless of your level.
    (2)

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