


The point of Ruin II is to weave in oGCDs such as Fester. I still don't think its worth keeping, the last thing that I want from a caster is that button mash melee gameplay.
Ruin 1 and 2 should not remain separate. It's pretty dumb to have both when the only reason not to use Ruin 2 over 1 is the MP cost.
Letting us use Ruin 2 with the MP cost of Ruin 1 is not going to break the game or anything.
Also, blind is pretty much useless outside PVP. Bosses are immune to it.
Last edited by LunarEmerald; 03-19-2017 at 09:20 PM.


I don't get people who say this.
Wait until the expansion that's supposed to change everything drops to suggest things? You do know by then, no matter what your suggestions are, there's no changing it for possibly the next 2 years right?



In the same vein right now we are only assuming this and that based on the trickle of information we are being given and YoshiP not being very clear. We won't know the true extent of it all until we see the Stormblood patch notes, so in reality you're both kind of right with this.

I'm personally all for this idea. But not only for ASTs. They'd have to do it with every class that uses a I, II and III version of a certain skill. And make it sync/scale depending on your level (or synced level if you do a lower dungeon)
Edit: I dont know how this would work with healing skills though. Those should probably remain the same.
Last edited by xLucia; 03-19-2017 at 09:56 PM.
Any suggestion regarding job adjustments etc will likely be completely ignored this late into the game.
Ask that question towards the start of HW? Sure..
3 months from the expac that is meant to combat skill bloat? Yeah no.. If it's going to happen - it would have already been decided 6-12 months ago.
Which mind you is a high possibility.. Considering their whole reason for the combat overhaul is to reduce skill bloat.





They said they weren't 100% sure about the adjustments to the classss. I don't think it's quite too late.



Can't find the exact quote. But they said we will have the same amount of skills at 70 as we do at 60. Which means some old ones will have to go. Easiest way to do that is combine some of the skills. I wouldn't be surprised if that hasn't already been planned for ast.
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