Quote Originally Posted by Eorzean_username View Post
An additional option for 'Automatically face targets when using actions': Do not automatically face Friendly Targets (or even just Party Members).
I might have phrased this a little differently, as "Automatically face targets when using actions that require facing the target." But I agree it would be a significant improvement. I don't even think this one needs an additional option, just an adjustment in how the feature always works, since I doubt it would be to anybody's advantage to automatically face targets that don't need it.


Quote Originally Posted by Eorzean_username View Post
An additional option for 'Automatically face targets when using actions': Do not automatically face targets while my character is moving.
On the other hand, this one, if implemented, should be an additional option. Whether that facing change causes a problem during movement or not depends on what camera/movement control scheme you use. So I could see some players wanting it disabled during movement, while other players still want the "face target" to happen, at least for the moment it takes to get off an instant cast. It would depend on how easily they could then resume movement in their intended direction.

So, both would be good, but one as an outright change and the other as an option.