Not sure how many times this has probably been brought up before, but as I'm experiencing it firsthand for the first time here, the desynthesis system really needs to be updated to go along with the rest of the crafting systems. Upping it's maximum level hasn't fixed two main problems: Leveling the skill in the 80-110 area is highly expensive or a massive time sink(possibly a larger range for classes other than GSM), and the inexplicable difference in obtaining demimateria. It's vastly more time consuming to obtain Fieldcraft demimateria I and Battlecraft demimateria I than it is to get II's or even III's at times.

I feel the leveling process needs to be properly streamlined between ARR's "endgame" and HW's "start", and the percentage chance of obtaining demimateria I's needs to be brought up to make up for the lack of HW crafts that can result in those demimateria.