Actually I like this idea. Honestly I'd be happy with it removed, changed or added to healer gear. :/I would actually like to see them change "Accuracy" to "Crit Hit Chance" and "Crit Hit" to "Crit Hit Damage". That way we won't have to worry about missing, but think about how to optimize the chance of getting a Critical Hit and the amount of damage that comes with it. We would still be "Min-Maxing" our gear to get the most out of it, which would give good reason to add more variations of gear of the same Item Level (Tome, Raid, Diadem, etc).
Nice shire gear.
Recently returned player.
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