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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by BigRed5392 View Post
    gear sets with added bonuses don't work in mmo. People will math out which is the best gear to get. My gf said ff11 had tons of that gear and people just math'ed out what was good, and players had to get th gear or would be "bad". We see that enough in ff14 with how people play their class. We don't need to had more player made rules.

    sry but i rather not have a random joe insult me because im not banging my head on content i don't have fun with just for that "must have"item.
    /Whatever you want to do/ sets don't work, but they absolutely do work seeing as FFXI and WoW both made them work. You just had to actually think about them, can't build your gear like high on popotos and people will be okay with it. I think that's the hardest part for people to understand, just because it has an effect doesn't mean you can wear it without thought - you still have to think about your build.

    FFXI was a bit strict but in both WoW and FFXI there were multiple options and the change to core mechanics you've been using for a long time is very refreshing. D3 has it similar, you could drunkenly build yourself for all of the game until you get to the later end torments then you go from like 500 options to 5 max or less but the game would be so much more boring if you only had one option.

    "Omg, I need to use this ability now, the effect is so cool!" and for the next 10 hours how you play the game changes, its awesome. She's right people will narrow your choices down real fast, but she'd be wrong that they can't work or there will only ever be one path.

    Also consider that if we had effects but kept our linear growth, in that each set is always better than the previous but each set has unique effects - this still changes up the play slightly and adds refreshing touches to core principles you've been using, while never actually having to consider if its better or worse because the answer is simply (is it a higher or lower ilvl?).
    (8)
    Last edited by Shougun; 03-19-2017 at 05:29 AM.

  2. #2
    Player

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    Apr 2015
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    Ul'dah
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    Quote Originally Posted by Shougun View Post
    snip
    my g.f played ff11 for 7 years, and told me she was harassed for not having the "o-hat" (idk what that is) and black belt. She would be replaces as rmd for not having ele staves. (again idk what that is) They don't work because of community rules not allowing it. Then you had gear swaping which ppl would swap out gear with each attack. My g/f was harassed for not doing that simple due to not having the gear or inv space.

    My g/f is of the opinion that playing your character, and gearing up said character should be easy. That the challenge should in the content. The reason we have a large gap is people can't master their job like people want. Simply due to how complex it is to master them, and rather not see it with gear. She is also not used to the way gearing works in ff14 and restarted a few times because of the Post gap gear grind being confusing to her.
    (2)

  3. #3
    Player
    Shougun's Avatar
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    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by BigRed5392 View Post
    my g.f played ff11 for 7 years, and told me she was harassed for not having the "o-hat" (idk what that is) and black belt. She would be replaces as rmd for not having ele staves. (again idk what that is) They don't work because of community rules not allowing it. Then you had gear swaping which ppl would swap out gear with each attack. My g/f was harassed for not doing that simple due to not having the gear or inv space.

    My g/f is of the opinion that playing your character, and gearing up said character should be easy. That the challenge should in the content. The reason we have a large gap is people can't master their job like people want. Simply due to how complex it is to master them, and rather not see it with gear. She is also not used to the way gearing works in ff14 and restarted a few times because of the Post gap gear grind being confusing to her.
    FFXI's gear swapping is a whole bag of issues when it comes to gearing up, instead of having a set of acceptable gear you have to have ALL SETS and the game was horizontal lol. Nightmare easily. However I would like to suggest looking into WoW if you're only focusing on gear having interesting affixes, since FFXI may be harder to peal apart due to the can actually use everything .. thing (like I had macros for individual spells, whole gear sets for single spells - sometimes I would just flash through the whole battle XD).

    WoW is definitely far more linear in growth than FFXI and they not only have ability affixes but they have a lot of them through relics (basically special materia), enchanter, and items (trinkets almost always having something nifty to them). Its true certain abilities and trinkets are trash, and sometimes the options become super freaking specific --- BUT, as it is linear most of the time it is upward while still having what I guess I'd call breath mints, the ability affixes can freshen the game's breath after certain hours of playing around with mechanics.

    Because of a certain set of weapons I acquired for like 5 levels I had a melee hunter because it literally did more damage lol.

    Affixes do not have to be associated with horizontal progression, although I would like to see semi-horizontal so I don't go from one primal to the next with each one before it always being entirely trash items. FFXI was (was) years of horizontal, I'd rather not have that because it really makes end game for those who have A LOT OF TIME (something your GF is probably picking up on, which is less to do with affixes and the fact that it is both horizontal and you could gear swap).

    So I'm not saying she didn't have issues, I'm just suggesting a major portion of those issues probably came from that you can gear swap and there was a big wall of horizontal content. So you want one staff for this spell, another staff for that, this chest for swiping with your sword, these for TP, etc etc.
    (2)
    Last edited by Shougun; 03-19-2017 at 04:05 PM.

  4. #4
    Player

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    Quote Originally Posted by Shougun View Post
    snip
    I did play WoW a bit, what I saw was "whoever had the biggest boot would win" lol. WoW wasn't hard content wise imo but I didn't play it long. ff14 my first long term mmo.

    meta over choice tends to happen most. People need to accept it and realize there is no choice. Play OW sometime... you will be cussed out and reported if you use the less played heros.
    (0)

  5. #5
    Player
    EdwinLi's Avatar
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    Aug 2013
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    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by BigRed5392 View Post
    meta over choice tends to happen most. People need to accept it and realize there is no choice. Play OW sometime... you will be cussed out and reported if you use the less played heros.
    That a issue I find with Meta and how hypocritical some people can be when asking for new and more options when they themselves will only use that new options when it can fit into a new Meta to replace old Meta.

    Meta is like a disease that can ruin a game for anyone and puts a set up imaginary expectation on people to follow or they will become a outcast to the community.
    (11)

  6. #6
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
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    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by EdwinLi View Post
    That a issue I find with Meta and how hypocritical some people can be when asking for new and more options when they themselves will only use that new options when it can fit into a new Meta to replace old Meta.

    Meta is like a disease that can ruin a game for anyone and puts a set up imaginary expectation on people to follow or they will become a outcast to the community.
    The fact that there should be options isn't exclusive with the fact that a meta will appear. The point in having option is to provide both gameplay related diversity on an individual class scale (in order for a player who play a class not to become bored if he doesn't want to switch class) and on a group based scale (by allowing different strategies to be used on any given content).
    (3)

  7. #7
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
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    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Stanelis View Post
    The fact that there should be options isn't exclusive with the fact that a meta will appear. The point in having option is to provide both gameplay related diversity on an individual class scale (in order for a player who play a class not to become bored if he doesn't want to switch class) and on a group based scale (by allowing different strategies to be used on any given content).
    But there is a problem which is once Meta sets in the "gameplay related diversity on an individual class scale" becomes almost non-existent because people become expected to play the Meta way of things. People can try to be "diverse" but if they don't follow the meta they will become a outcast because they are not "meta" for the specific content.
    (4)

  8. #8
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
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    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Stanelis View Post
    The fact that there should be options isn't exclusive with the fact that a meta will appear. The point in having option is to provide both gameplay related diversity on an individual class scale (in order for a player who play a class not to become bored if he doesn't want to switch class) and on a group based scale (by allowing different strategies to be used on any given content).
    Look at other games with talents points and how people will kick you for not having the best build.
    (1)

  9. #9
    Player
    Iromi's Avatar
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    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by EdwinLi View Post
    That a issue I find with Meta and how hypocritical some people can be when asking for new and more options when they themselves will only use that new options when it can fit into a new Meta to replace old Meta.

    Meta is like a disease that can ruin a game for anyone and puts a set up imaginary expectation on people to follow or they will become a outcast to the community.
    My group, since 1.0 days (shoot, even in FFXI) has been doing fights waaaay outside the norm and we use all jobs. Meta is really sad I agree...way too much hive mind.
    (6)