Results -9 to 0 of 111

Threaded View

  1. #11
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Brannigan View Post
    Cool, interesting gear? In an MMORPG? Screw that, throw some mounts (that never get used because there is no reason to be in a zone in which they can be used) at raiders. That's what they really want.

    Gotta keep chasing those new players at the expense of the veterans.
    Most raiders don't care provided whatever gear they can acquire is BiS. That's partly why they don't add effects and whatnot. Yoshi even specifically mentioned the min/max philosophy people have. Don't get me wrong, I'd like something a bit more unique than Crit > everything else but putting multiple sets of the same ilvl sprinkled around the map isn't going to get people to care. Hell, that's precisely why they stuffed a 280 weapon in Diadem. They were afraid a 270 or 275 one wouldn't attract the raiders.

    Quote Originally Posted by Stanelis View Post
    Even zelda starts adding gameplay altering effects on gear. It's unbelievable to see how SE is out of touch in regard to game design currently, especially taking into account the company used to design such effects on gear in the past.
    Zelda is a single player game. It can do whatever it wants because you aren't competing against other players. Blade & Soul has a whole skill tree outline. Guess what happened when Jaesung, the best PvPer in the game, released his preferred setup. They copied it.
    (12)
    Last edited by Bourne_Endeavor; 03-19-2017 at 04:58 AM.