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  1. #11
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    If I were to hazard a guess, it would be that the stress of adding a new healer or tank comes from the small amount of role positions available to them in an 8 man composition.

    For the first time, Tanks and Healers had to undergo similar scrutiny to a DPS regarding finding a place in the meta comp. In HW, two tanks and two healers meant PLD/WAR/SCH/WHM was guaranteed and they were fine for the most part. No matter what tank or healer you rolled, you had a place in the meta. When DRK and AST were added, suddenly that was no longer true. In fact, AST and DRK booted WHM and PLD from the meta almost entirely.

    They are still working out mechanics to make all healers and tanks work for anything, without making them all classes homogenized. As far as DPS go, they already sort of have their comps figured out since that has been the DPS's challenge all along. I'd be happier if they worked out better tanking and healing mechanics before throwing even more tanks and healers into the broken pot that is the current meta.

    And what Yoshi is trying to stress regarding "players didn't switch" he probably means more along the lines of "Making a popular job into a tank just to make people play tank doesn't work like people think it will."
    (5)
    Last edited by Dualgunner; 03-19-2017 at 03:16 PM.