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  1. #101
    Quote Originally Posted by St0rmchild View Post
    ultimately dispensing with classes and rewriting the class stories to jobs is pretty much inevitable.
    there's nothing inevitable about it. just leave them alone and save the development time on new things.

    maybe give 1 free jump potion for every character so they can ignore that completely for anyone who wants to.
    (0)

  2. #102
    Player
    St0rmchild's Avatar
    Join Date
    Sep 2016
    Location
    Wolves' Den Pier
    Posts
    144
    Character
    Aleutia Stormdancer
    World
    Phoenix
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SendohJin View Post
    there's nothing inevitable about it. just leave them alone and save the development time on new things.
    In case you missed it, Yoshi-P has pretty much said classes will be gone circa 5.0
    (1)

  3. #103
    Player
    Ariane's Avatar
    Join Date
    Aug 2013
    Posts
    240
    Character
    Ariane Claudel
    World
    Hyperion
    Main Class
    Conjurer Lv 97
    Quote Originally Posted by RaijinSupreme View Post
    Well there are a lot of quests attached to those classes, so I don't think they'll be removed simply for that reason only.
    Removing classes probably will just mean you still start with classes at level 1, but once you do the level 30 job quest, the class get renamed forever to the job name. The class and job is the same thing, but there's just a name change at level 30. This would keep all the class quests and lore. The difference for the players would be they can't remove the soul crystals to go back to the class anymore. They would probably also do away with soul crystals and the armory space for them. The soul crystals would still be a thing in the story for the job quests but not something you actually hold in inventory space.
    (6)

  4. #104
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by St0rmchild View Post
    In case you missed it, Yoshi-P has pretty much said classes will be gone circa 5.0
    The only way id be okay with this is if they came back redesigned as jobs.
    (0)

  5. #105
    Quote Originally Posted by St0rmchild View Post
    In case you missed it, Yoshi-P has pretty much said classes will be gone circa 5.0
    i did, where/when?
    (0)

  6. #106
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ariane View Post
    Removing classes probably will just mean you still start with classes at level 1, but once you do the level 30 job quest, the class get renamed forever to the job name. The class and job is the same thing, but there's just a name change at level 30. This would keep all the class quests and lore. The difference for the players would be they can't remove the soul crystals to go back to the class anymore. They would probably also do away with soul crystals and the armory space for them. The soul crystals would still be a thing in the story for the job quests but not something you actually hold in inventory space.
    I agree that this would be the logical way to do it, but with so little actual effect, why even bother changing it?
    (0)

  7. #107
    Player
    St0rmchild's Avatar
    Join Date
    Sep 2016
    Location
    Wolves' Den Pier
    Posts
    144
    Character
    Aleutia Stormdancer
    World
    Phoenix
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SendohJin View Post
    i did, where/when?
    Had to go look for it - sorry took me a while to find the source:

    https://www.reddit.com/r/ffxiv/comme...ida_after_nas/

    Quote:
    "Existing jobs will have different images accompanying those changes. The unification of jobs and class itself may be in 5.0 onwards when asked, that is if they want to do it. Because that itself will take a lot of time to actually execute it, they don't have time right now to deal with this."

    I recall it having been said elsewhere to, but I can't find the source for this atm so I'm not sure.
    (1)

  8. #108
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Development changes, change of direction.
    (0)

  9. #109
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by St0rmchild View Post
    In case you missed it, Yoshi-P has pretty much said classes will be gone circa 5.0
    Quote Originally Posted by St0rmchild View Post
    Quote:
    "Existing jobs will have different images accompanying those changes. The unification of jobs and class itself may be in 5.0 onwards when asked, that is if they want to do it. Because that itself will take a lot of time to actually execute it, they don't have time right now to deal with this.".
    He said that if they get rid of them, it won't be till at least 5.0.

    It's not really "pretty much saying classes will be gone circa 5.0" at all.
    (2)
    Last edited by Jandor; 12-25-2018 at 09:58 AM.

  10. #110
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,123
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    There is no reason to remove the classes are they currently are. They are just part of your story before you move on to a new teacher. They add a lot to the depth of the world.
    (3)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

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