So we went from heal dps to playstyle to kicks.
This forum had more twists than a mystery movie.




So we went from heal dps to playstyle to kicks.
This forum had more twists than a mystery movie.
So instead of just kicking a troll or because you didn't get the people you would have picked you want everyone to abort and re-queue?
I rather have it the way it is.
Edit: Also this.
I'm not sure where people keep finding these terrible parties so often that they find it a significant issue. Only people I've ever had vote kicked in a party were disconnects after 5+ minutes of not being around. Sometimes I get totally new players or just plain bad players that don't do so well, but it's rare, and people generally try to help or at least tolerate a less than ideal run. I've never even had someone so bad that we couldn't finish the dungeon. DF in FFXIV has been a very positive experience overall.
Last edited by Lirion; 03-18-2017 at 12:17 AM.
I'm not sure where people keep finding these terrible parties so often that they find it a significant issue. Only people I've ever had vote kicked in a party were disconnects after 5+ minutes of not being around. Sometimes I get totally new players or just plain bad players that don't do so well, but it's rare, and people generally try to help or at least tolerate a less than ideal run. I've never even had someone so bad that we couldn't finish the dungeon. DF in FFXIV has been a very positive experience overall.
It does happen rarely, indeed - but each time it happend to me, I was very thankful we could remove the person in question - wether they were harrassing, afking every minute for another two or extremly incompetent (...thinking about that conjurer in Sastasha NM that wouldnt cast a single cure, forcing both dps and me as paladin to crossclass it so we could get through the dungeon...)I'm not sure where people keep finding these terrible parties so often that they find it a significant issue. Only people I've ever had vote kicked in a party were disconnects after 5+ minutes of not being around. Sometimes I get totally new players or just plain bad players that don't do so well, but it's rare, and people generally try to help or at least tolerate a less than ideal run. I've never even had someone so bad that we couldn't finish the dungeon. DF in FFXIV has been a very positive experience overall.
You can only kick someone after 5 minutes have passed - the reason behind that is indeed to give that person a chance to prove themself first - so yes, you're totally right: if someone uses this 5 minutes to leave such a bad impression that the rest rather waits for a replacment they probably earned the kick
Last edited by Vidu; 03-18-2017 at 12:20 AM.




My experience with DF is that there are rarely problems that require a kick. I agree it's usually more so because of a disconnect or someone afk'ing during the duty. I don't think I've ever seen a duty where someone was kicked because of playstyle such as a healer not dps'ing etc. This forum is far from representative of what I've experienced in the actual game and I have over 6100 dungeon/instanced duties on my main alone.I'm not sure where people keep finding these terrible parties so often that they find it a significant issue. Only people I've ever had vote kicked in a party were disconnects after 5+ minutes of not being around. Sometimes I get totally new players or just plain bad players that don't do so well, but it's rare, and people generally try to help or at least tolerate a less than ideal run. I've never even had someone so bad that we couldn't finish the dungeon. DF in FFXIV has been a very positive experience overall.
Last edited by LaylaTsarra; 03-18-2017 at 12:25 AM.


If queues were instant, this might be slightly, slightly understandable. But they're not. Sometimes DPS have to wait over 20-30 minutes just to get into an instance one time, and now you're telling them they should just completely abandon and try again if something bad happens? :/ The result would be that no one would initiate abandons except for tanks who can get instant queues. We definitely do not need this.
Furthermore, this is a punishment to the other people in the party who might be just fine and not deserved to be kicked. Why should three people have to quit because one person is bad?
"Problematic" people might be obvious right from the start, but they often don't "earn" a kick until later in the dungeon, when they ignore advice, cause a wipe, react rudely toward their fellow players, etc. I've never seen a kick happen in the first five minutes of a dungeon. Hell, I don't even know if it's possible to kick in the first 5-10 minutes of a dungeon. And by then, you're typically already well into the instance. Why should your hard work be wasted because someone else plays poorly? That's illogical.





There are legitimate reasons to need to kick someone, such as when they are hindering the rest of the party or being abusive. I do think SE needs to solidify their policy on what's allowable. "Difference in playstyle" if the person is not being a hindrance or abusive absolutely shouldn't be allowed, and SE needs to codify that into the policy. If you want to set arbitrary requirements outside of what the duty finder requires, then use party finder to create a pre-made.



Every time I see one of these posts I cannot help but thinking it is the problematic players who do not want to pull their weight or learn their job and have been repeatedly vote kicked for it that make these kinds of posts. I have played this game since day 1 and have only been vote kicked a couple of times and they were deserved because I had dc'd.
But I have used the vote kick system many times to get rid of problematic ppl.




This is the same for me as well. If someone finds themselves on a perpetual daily basis with bad DF experiences, maybe the problem isn't so much about other people than it is about themselves.I'm not sure where people keep finding these terrible parties so often that they find it a significant issue. Only people I've ever had vote kicked in a party were disconnects after 5+ minutes of not being around. Sometimes I get totally new players or just plain bad players that don't do so well, but it's rare, and people generally try to help or at least tolerate a less than ideal run. I've never even had someone so bad that we couldn't finish the dungeon. DF in FFXIV has been a very positive experience overall.



Taking the east-west comparison a bit farther, I feel like the problems LalaRu is seeing would be lessened if we took a leaf out of the JP approach and encouraged more use of Party Finder over DF for people still progressing through the game (which was recently suggested on these very forums by a player on an EN datacenter and deserves more Likes). If anything, S-E could address this further by lowering the rewards for roulettes (which inherently encourage speedrunning) and raising them for new player bonuses, while keeping kick intact so those who don't play nice can be sent on their way. The current new player bonuses are mostly poetics which veterans rarely need, or WT points which I'm always capped on anyway.
(Disclaimer: I am not saying that Japanese people are superior beings. I am saying that they have figured this particular problem out better, though. Speedruns and clears are handled completely differently so nobody ends up mad.)
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