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  1. #1
    Player
    Alistaire's Avatar
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    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60

    Please reconsider making tanks 100% vit-based damage for 4.0

    Especially if we're going to have more "diadem 2.0" type of content in it.

    Right now tanks are well behind other roles in terms of usable diadem armor because with no materia slots, losing out on 15 STR on accessories basically means even the best pieces are trash. (Yes, other roles get materia slots as well but secondaries are far behind the strength value for tanks).

    And then there's stuff like this:



    Which I made, and still use in 50 cap, and had considered making a 2nd set to sell before the STR/VIT change was made in case they were desirable.

    And if I had, I probably could've gotten 100m for that ring, easy, because that's a lv 50 ring with stats equivalent to about a i190 ring. Its stat weight is just slightly better than the gordias normal i190 fending ring.

    ...and that's just silly. And this is coming from someone with a full set of these.


    Edit because 1 post got deleted under the reason "misread" and the other reply definitely misread:

    Tanks were previously STR based. Now they're a mix of STR and VIT. My suggestion is to make them ONLY VIT, which they've never done before.
    (8)
    Last edited by Alistaire; 03-14-2017 at 06:39 AM.

  2. #2
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Tanks are going to stay VIT based. Can you imagine if Samurai, Dragoon, Monk, Warrior, Paladin & Dark Knight all fought over strength based accessories? No thanks, those days are over and for good reason.
    (0)

  3. 03-14-2017 06:30 AM
    Reason
    Nevermind, misread the thread.

  4. #3
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Kerwin View Post
    Tanks are going to stay VIT based. Can you imagine if Samurai, Dragoon, Monk, Warrior, Paladin & Dark Knight all fought over strength based accessories? No thanks, those days are over and for good reason.
    You misread. I'm saying to make them VIT based.

    Right now they're VIT and STR based. Half and half. (Actually 45% compared to other roles). With my suggestion, tanks become fully VIT-based, use fending accessories, and stop melding STR to them. It would balance things out in content like diadem where tanks are at a disadvantage to other roles, unless they were to change diadem accessories to include 15 strength...which would be nice, but making them VIT-based would be much smoother design.
    (2)

  5. #4
    Player
    TallonOverworld's Avatar
    Join Date
    Jan 2014
    Location
    Maelstrom Hound
    Posts
    186
    Character
    Tallon Overworld
    World
    Ragnarok
    Main Class
    Marauder Lv 70
    I don't understand. Since some patches ago vitality=strength for the exact reason that we won't have to use slaying accessories. Melding str is for the only reason that it is better than melding det/crit/sks. For any content other than diadem i think this is ok for us.
    Since you focus mostly in diadem armor, keep in mind that new diadem offers i280 weapons as well and despite the random secondaries, the weapon dmg increase and vit/str are still preferable than relic/alex savage. I would happily trade this for not being able to meld at all.

    Note: I've never done diadem...
    (0)
    Last edited by TallonOverworld; 03-14-2017 at 04:49 PM.

  6. #5
    Player
    Llus's Avatar
    Join Date
    Dec 2016
    Posts
    326
    Character
    Agret Fury
    World
    Sargatanas
    Main Class
    Warrior Lv 70
    [QUOTE=TallonOverworld;4073998]I don't understand. Since some patches ago vitality=strength/QUOTE]

    VIT = 0.45 AP
    STR = 0.45 AP
    -----------------
    Total: 0.90 AP for 1 vit + 1 str

    Consider also that Tank AP doesn't scale like it used to because STR and VIT are not equal on primary pieces; for example you get +135 STR and +150 VIT on the new sky rat harness of fending which means you're losing 6+ AP vs other classes that have all their primary stat = 1 AP, DEX = 1 AP, INT = 1AP etc
    (6)

  7. #6
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Also don't forget about the right side pieces which only have 88 vit + 15 str (or 78 str + 15 vit), which translates to less than 50 AP while other jobs get nearly 80. This gap will just widen as the ilv increases.
    (7)

  8. #7
    Player
    Zetsumei_Tsunarashi's Avatar
    Join Date
    Mar 2011
    Location
    Shadowlord Server
    Posts
    1,601
    Character
    Zetsumei Tsunarashi
    World
    Sargatanas
    Main Class
    Summoner Lv 100
    Correct me if I'm wrong but I think main stat materia has no effect outside of the guaranteed slot. So those vit melds are actually not doing anything to that ring ? Could be that's only for level 60 items, I can't remember.
    (0)

  9. #8
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Zetsumei_Tsunarashi View Post
    Correct me if I'm wrong but I think main stat materia has no effect outside of the guaranteed slot. So those vit melds are actually not doing anything to that ring ? Could be that's only for level 60 items, I can't remember.
    Pretty sure the main stat on that ring is STR. Which is why he can meld so much VIT to it.
    (1)

  10. #9
    Player
    Llus's Avatar
    Join Date
    Dec 2016
    Posts
    326
    Character
    Agret Fury
    World
    Sargatanas
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Hasrat View Post
    Pretty sure the main stat on that ring is STR. Which is why he can meld so much VIT to it.
    VIT is a main stat, but I believe the ARR gear wasn't affected by main stat overmelds. Not even sure if the 150 chrysolite gear was affected by that change (haven't had to run an overmeld like ARR in so long I'm not sure but I believe my overmelded 150 accessories still worked after the change).
    (0)

  11. #10
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    And what should happen with the STR on the whole Tankgear?
    -Replace it with an additional substat?
    -Raplace it with an additional materia slot?
    -Just get rid of it?
    -Stays as a fluff stat?
    (0)

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