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  1. #1
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100

    A suggestion to improve Trial of the Fury

    So I've gone into Fury about 6 times and went into Matron once. The thing that struck me the most was just HOW MUCH BETTER Matron was than Fury in terms of encouraging players to continue playing after the initial objective is completed.

    Matron allows gatherers to more easily obtain mass amounts of materials normally locked behind very annoying specific timetables back in the Eorzean overworld, so people will continue gathering after the initial objective is complete. (Or rather, the real reward for completing the initial objective is access to the unspoiled nodes in lower Diadem, which also allows for very easy mass gathering of red/blue scrips along with elemental clusters - especially water clusters used in alchemy/cooking, which also happens to be the most annoying to gather compared to the other clusters.)

    Fury in comparison seems to be very confused in execution. Fury only really has one guaranteed reward, and that's loaded into the completion of the initial objective. After that, it's all FATE spam for currency leading to RNG rewards, until a boss FATE spawns or the coveted Emergency Mission - of which nobody knows what the EM spawn condition even is, so most people in Fury these days have taken to going AFK or leaving immediately after the initial objective is completed. Those that leave immediately essentially get the guaranteed reward roughly ~50 minutes instead of every hour and a half, which is very backwards design and is outright exploitable abuse that shouldn't exist.

    HOWEVER, at the same time, there is now a theory going around that every 10k Evaluation spawns the Emergency Mission, which means that being AFK actually stops the EM from spawning. And when the EM -does- spawn, those that leave cripple the groups that are still in the instance due to less members being around to participate.

    Indeed, Evaluation being tied to EM spawn is a plausible theory, as doing anything at all increases Evaluation, not just spamming FATEs. And in the one Matron run I was in, there was someone who mentioned that in their previous Matron run, EM actually spawned twice - which only furthers the idea that Evaluation is tied to EM, since gatherers naturally appear to gain evaluation at a rate far faster than through combat (my Matron party gathered 2k evaluation while most Fury parties end with around 1k).

    So the issue is, what can the developers do to make Fury more active? For now, there is one simple solution - have Fury continuously cycle through objectives after the initial one is completed. This would give players an incentive to stick around and actually continue to play, which would in theory lead to far more consistent EM spawns. And quite frankly, this is probably what most people thought was going to happen prior to new Diadem being released anyway, going off of what was said by staff beforehand - what better way to actually encourage exploration than this? (Evaluation rate in Fury should also be buffed, because if it is actually the key to spawning EM, the last thing anyone wants is for Fury players to just go full on gathering the entire time to make EM spawn faster.)

    There are probably better solutions out there that can be added to this too, and if so, I'd like to hear your thoughts.

    EDIT: And now I just realized I completely screwed up the thread title. Well, at least you guys get what I mean.
    (10)
    Last edited by SaitoHikari; 03-14-2017 at 09:38 AM.

  2. #2
    Player
    Alash's Avatar
    Join Date
    Nov 2014
    Posts
    45
    Character
    Richard Dodgin'
    World
    Tonberry
    Main Class
    Gladiator Lv 70
    A little bar that fills up as people in the zone gain evaluation would work. Just give people visual information that their efforts are contributing to the EM spawn and they'll do it. Probably.

    Fates are shit anyway and the rewards are pathetic.
    (0)

  3. #3
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I Had some brainstorming but I think that probably won't happen for diadem, maybe for the next exploratory missions:
    WHat if you could buy Items that if used on specific altars would summon bosses for you and What if this bosses gave you artifact gear?
    What if the new hunting clan works with the guys in the diadem by offering some hunting quest where you can hunt a specific Enemy for a huge bounty?

    I mean things that went on my head are mostly killing stuff and collect loots, but honestly this is what diadem was always thought to be about
    (0)

  4. #4
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    I'd really like a counter of how many people are in the zone, emergency missions go pretty well in my experience but we lack the numbers to finish it on time (ive been to a mission twice now where we got the final lion to less then 20% and were kicked out, it looked like we had 3.3 parties (the .3 is my party as we only had 2 heals and 1 drg, got him to 10% that run)
    (1)

  5. #5
    Player
    Meirii's Avatar
    Join Date
    Aug 2013
    Location
    Ul Dah
    Posts
    285
    Character
    Meirii Ruhesini
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    A suggestion, allow vote kicks, the leeching is on my last nerve
    (4)

  6. #6
    Player dragorian's Avatar
    Join Date
    Jun 2012
    Posts
    388
    Character
    Blueberry Haze
    World
    Siren
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Meirii View Post
    A suggestion, allow vote kicks, the leeching is on my last nerve
    The problem is if you miss the portal you have to wait until mission is complete to rejoin your party. Thus as to why I hate this revamping.
    (0)

  7. #7
    Player
    Meirii's Avatar
    Join Date
    Aug 2013
    Location
    Ul Dah
    Posts
    285
    Character
    Meirii Ruhesini
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    Quote Originally Posted by dragorian View Post
    The problem is if you miss the portal you have to wait until mission is complete to rejoin your party. Thus as to why I hate this revamping.
    I'm talking about people leeching when there are no EM up, just sitting at the spawn point being useless, if an EM popped everyone would be running to it.
    (0)

  8. #8
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Meirii View Post
    I'm talking about people leeching when there are no EM up, just sitting at the spawn point being useless, if an EM popped everyone would be running to it.
    I understand your sentiment but i also understand the counterargument. Dragorian is saying that if you miss the portal, or miss a fate or do anything that isn't with the parties plan that they haven't told you, vote kick.
    (1)

  9. #9
    Player
    Meirii's Avatar
    Join Date
    Aug 2013
    Location
    Ul Dah
    Posts
    285
    Character
    Meirii Ruhesini
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Lambdafish View Post
    I understand your sentiment but i also understand the counterargument. Dragorian is saying that if you miss the portal, or miss a fate or do anything that isn't with the parties plan that they haven't told you, vote kick.
    I'm not talking about kiddo's flying around or turning in things, my issue is with the peeps who never move.
    (0)

  10. #10
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Meirii View Post
    I'm not talking about kiddo's flying around or turning in things, my issue is with the peeps who never move.
    But the system can't tell the difference, I can see people getting kicked for both. The open ended nature of diadem means that people will go in different directions, and you could get kicked for not doing someone elses plan.
    (2)

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