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  1. #21
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    they have made quite a few changes and imo some were good and some were bad, but i think your question is the biggest thing they have fixed. to me the biggest fix they have made since october was you no longer get the "cannot find directx device" error every 5 minutes.
    Just so people dont confuse this with alt tab, if your computer suddenly couldnt render or your internet broke out you could sometimes get this instantly when usually in some games it'd just "freeze" up.

    You still cant alt tab fullscreen.

    There have been a lot of little changes here n there. You could probably say things like: Monsters are double in size, SP is static is maybe biggest but they all tweaks/small adjustments when it comes to game scale.

    To the OP, you should ask a question of what u thought should of happened by now then see the response.
    (0)

  2. #22
    Player
    Critter's Avatar
    Join Date
    Mar 2011
    Posts
    12
    Character
    Critt Bralter
    World
    Malboro
    Main Class
    Gladiator Lv 40
    Glad to see people coming back to see what's going on. Kilta covered most of the basics so far but the reduced lag in the menus is the best to me. I use a mouse/keyboard combo and the lag in the menus made me not want to play before. That is pretty much gone for me now.
    (0)

  3. #23
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Biggest changes since October, eh?

    I'd go with the new producer / director Naoki "Yoshi-P" Yoshida as the biggest.

    But in the game itself, probably a vast reduction in lag would be the first thing you notice.

    There have been a lot of subtle (but mostly good) streamlines in the UI. Things involving repairs are a good example (totally changed for the better). Still room for improvement, but getting there.

    The way you gain SP in combat has changed (works like XP now).

    I'd say those were the biggest things.
    (0)

  4. #24
    Player
    Fleur's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Primula Solheim
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 96
    I took the OP's question to be more like asking which changes had happened that were the biggest and most important seeming to us (since there have been soooo many!), so here are things that come to my mind . . .

    - Crafting: more streamlined process. Way fewer clicks!
    - Repairs: repair icon added, makes getting repairs so much easier. Also durability has been increased a ton for items that are the correct rank/class for you. Overall repairs are not a big pain like they used to be.
    - Markets: you can search the wards now, plus you get two free retainers instead of one
    - SP gains: they have tweaked it more than once, but it seems to be in a good place now IMHO. Parties are definitely favorable.
    - Notorious monsters: a few have been added. A fun thing for those at/near the cap to to do in groups.
    - Population: sadly it is quite small compared to how it was in October. And if you're not in Thanalan good luck finding people to play with! ;_;
    (0)

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