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  1. #11
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    more people quit

    that's the biggest changes
    (0)

  2. #12
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Management changed, old plans were scrapped, new plans were made.

    That should tell you enough.
    (0)

  3. #13
    Player

    Join Date
    Mar 2011
    Posts
    967
    Quote Originally Posted by Evangela View Post
    more people quit

    that's the biggest changes
    This is probably the most honest answer. in October the servers had hundreds of thousands of people, now they have a small fraction of that.
    (0)
    I have 8 crafts at 50. All I did was watch T.V. and spam standard for easy mode synths. Enjoy leveling those crafts in 1.19 and beyond everyone!

  4. #14
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Mostly just very small tweaks so far. They added quest but they're like leves without sp from killing the mobs.

    The major changes haven't happened yet nor do we have any dates for when to wait for them or know what they are.
    (0)

  5. #15
    Player
    Naylia's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    464
    Character
    Naylia Petrova
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    - Notorious Monsters that drop stones to trade for special gear/gear components
    - Sidequests
    - Improved Market Wards (search)
    - Lots of other small fixes to many varied things
    (0)

  6. #16
    Player
    Eruantien's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by misterrpg View Post
    Wow, guys. Good to know the community of XI decided to jump in to XIV just now. T_T
    I think the point is, since october there has been so many changes, listing them all would serve no purpose, as you may only be interested in some.
    To answer your direct questions though, no you do not need to pay yet, the bonus sp/xp system is still in the game, as is the "gathering fatigue" system
    (0)

  7. #17
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by TonyMontana View Post
    The biggest change since oct is they shut the servers down the other day so you cant play now like you could back in oct.
    Hahaha.

    Ok if there were 100 problems at launch there are now like 75 problems. If that tells you anything. You should upgrade your PC and get in on the action. We're all having fun in the game in our "beta phase 5".
    (0)

  8. #18
    Player
    SirEdeonX's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    701
    Character
    Edeon Vails
    World
    Shiva
    Main Class
    Archer Lv 60
    I'm surprised no one mentioned the increased size of monsters. That was a major change for me.
    Alongside the repeat synthesis, inventory sort and aggro icon above monsters. ;P
    (0)

  9. #19
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Nice community we are building guys..............

    they fixed some animations to speed up gathering and such.
    they fixed the sp so leveling is a tad easier both in parties and solo
    sp is no longer by hits.
    They increased the size of some mobs to be ff esk
    they added and changed a market ward item search, and lets you mark the retain to find them faster
    they added side quests for hint lore purposes. Its not anything direct.
    They added an Aggro Icon to agressive mobs, but you still need to learn how to avoud them

    they changed passive/active combat mode switching and added a light visual on the mini map.

    Npc have a tasteful ff esk ! so they are easy to spot.
    levequest are now easier to get a quest from based on rank.
    they changed the crafting window to be a bit more seemless.

    Thats all I recall from reading link and watching youtube vids as I'm waiting for ps3.


    sorry but most of the replies to this thread are needlessly rude.
    Its not baby siting to anwser someones question with other then a "look it up"
    (0)
    Last edited by Kilta_Firelotus; 03-16-2011 at 02:03 AM.

  10. #20
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    they have made quite a few changes and imo some were good and some were bad, but i think your question is the biggest thing they have fixed. to me the biggest fix they have made since october was you no longer get the "cannot find directx device" error every 5 minutes.
    (0)


    http://crystalknights.guildwork.com/

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