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  1. #11
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Serilda View Post
    Except you can't then glamour it again, indefinitely, when you upgrade your main gear. That's a pretty big difference, actually. You're choosing to trade that convenience in for seals and more inventory space at the moment, whereas the glamour log would give you the best of both worlds. Having the best of both worlds is great, but I can see why the developers might abandon the whole idea prematurely if we don't accept that freedom from inventory limitations might come with a few restrictions of its own to keep people running content.

    Nothing is stopping you continuing to do what you do at the moment with the addition of the proposed functionality. Those who value the inventory space more than a handful of seals will simply make a different choice.
    I think I might misunderstanding something here. Are you debating over the fact of having a glamour log itself or that items should be destroyed upon adding it to the glamour log? If it's the latter than the benefit from allowing players to hand-in/vendor the glamour gear after adding it to the log is so minuscule that it barely make any difference.

    Quote Originally Posted by Zojha View Post
    And then you can never glamour it again until you get the item again (Which can be an issue if you upgrade...not unheard of in this game). So you're losing the ability to use the glamour in the future by handing it in. That's not the case with the glamour log, though.
    Isn't that the entire point of having a glamour log though? To have the ability of glamouring the item over and again without the need to re-obtain said item.

    Quote Originally Posted by Zojha View Post
    The whole thing can be solved by flagging the item as ineligible for desynthesis and turn-in, tho'. We already have those flags in the game, so eliminating the double benefit is easier to do that way. Plus... you don't need to go into the item lists to set loggable/not-loggable flags every patch, you just code it once and forget about it.
    I'm not saying it can't be done, I'm just saying there's not really a need to (imo).
    (2)
    Last edited by SokiYagami; 03-15-2017 at 09:36 PM.

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