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  1. #10
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    295
    Quote Originally Posted by Zantetsuken View Post
    Tell us how you really feel...

    I'm in favor of making crafting services crafting more accessible to everyone. There have been some really good suggestions to this end. (I am in favor of the Ifrit horn idea)

    Here is how to make crafting work better for both crafters and general adventurers (*I apologize for stealing this idea from another poster, but it is very good)

    In each crafting guild there should be an NPC who players can visit and create submit their own crafting leve and all materials and rewards that correspond to it.

    For instance:


    This scenario would be ideal for all parties involved. It connects crafters with adventurers, it allows U/U items to become part of crafting. It incorporates crafting into endgame content like Primal battles, It is a gil sink (the insurance part). And it spreads the population of players around by making the crafting guilds a hub of activity for all gear and item creation.

    I'll start a new thread with this idea because I think it needs more attention.
    Sounds like a 2.0 idea, realistically this could never work. I can only imagine the programming behind the scenes to pull this off. I do agree helping bring crafters and adventurers together would be great and I think this will happen when we get more SPECIALIZED crafters. Right now its way to easy to have multi 50's and be able to craft any item with a generic crafter set of gear. My LTW @ 50 HQ's just as much as my WVR @ 50 even though my WVR has a +75dex set from multi forbidden items and my LTW has a base set with no +VIT

    The idea Yoshi talked about having crafters in the beastmen camps in order to craft special pieces of gear sounds like a nice way to really tie everyone together.

    I hope crafters get access to a specialized tool/skill for only 1 craft max and this gives you access to a new tier of forbiden materia support this needs to be balanced with a proper gil sink but maybe it gives you a short 100% forbid success but you can only use it say once a week or once a day. Something special to prevent the all craft at 50 can do everything for everyone.
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    Last edited by tachikoma; 12-03-2011 at 03:40 AM.
    Quote Originally Posted by KingZeus View Post
    on Rabanastre, we play naked IRL