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  1. #1
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90

    Of Retainers and Auction Houses

    In the coming patch we will begin to see the slow decline of needing those fashion inapt companions we call Retainers, due to the ease of shopping from the Market Wards search menu. (See: Dev Team Posts for more information) So what shall happen to these lovably tacky NPCs?

    If I may make a suggestion:

    In the past their was an idea to have the Retainers "Level Up" and upon doing so being able to do more things. My suggestion is to use the Retainers to perform a "live auto-bazaar" function. Here is what I am proposing, Players would "assign" their Retainers to a particular city (at Retainer Level 1 they will only be able to be in one chosen city). Once assigned to a city you will have the option to "Search for Item_Name", as your Retainer levels up you will be able to search for more and more items at a time. (see chart provided below), Once you set your item you will be asked to set a buying price once set the Retainer will take that amount of Gil from your inventory to use for buying the item.

    After you set your Retainer's city and the items you want, the Retainer will head out in search of your items, what they will do is search through Players' bazaars who are in your Retainers "searching city/camp", looking for that item. Once found the player with the item in their bazaar will be notified of a potential buyer for the item. They would only have to click the button to see the offer (like if you get invited to a party, or want to interact with an Aetheryte).

    Your Retainer would list the Item in question and the price they are willing to purchase as well as the player who wants it. Some options that the owner could have is: Accept offer, which would complete the transaction, sending the item to your Mail Box/house, and giving the gil to the original owner of said item. Transaction complete. Another option would be to refuse offer, wherein the transaction is cancelled. A third and final option would be "Barter" which opens up a /tell to you (the person who wants the item) wherein the owner of the item could ask for a different amount of gil, and establish a possible meeting place if you like to complete the transaction.

    On your end of the transaction, assuming the other player is fine with the terms and price being offered, you will be notified via same methods as above, wherein you can click to see what item you just bought, as well as an option to send a thank you tell to the person you just bought the item from, if you so choose.

    Now you might be saying "What about those annoying 999,999,999 Gil bazaarers?" Well in response to that have an option when placing items in your bazaar to choose "Not for resale" which all it does it prevent you from selling the item on accident or to be able to flaunt the item in other players' faces. It would also prevent the Retainer from annoying the player with offers they are obviously going to refuse, since the item isn't really for sale.

    For the system and how it would work? First your retainer "patrols" a particular city or camp depending on your Retainer's level. Basically if a player enters the "area" and has the item in question in their bazaar the Retainer will send the notification, if refused by said player then the Retainer will ignore that player until they rezone into the area and after 30min has passed. (both have to happen in order to get the Retainer to "notice" you again). This is to prevent player annoyance when going into different areas where the same Retainer might be "patrolling".

    For example:
    Retainer is patrolling Ul'dah and Black Brush. Player_A enters Ul'dah, he is notified that his Steel Lance is wanted to be purchased. Player_A doesn't agree to the price being offered, Offer Declined. Player_A gets leves for Black Brush and teleports to the camp. The Retainer doesn't notify Player_A of his item because he was just offered the deal within 30 minutes. 1 hour passes and Player_A is still in Black Brush, he still doesn't get the notification because he has not "rezoned" yet. Player_A finishes leves and goes back to Ul'dah, Retainer notices the item and prompts the deal again. Player_A wants to sell the Steel Lance, so he opts to Barter with the buyer. They work out a deal and meet to exchange the transaction. Item sold seemingly effortlessly.

    Of course this is assuming the Market Wards eventually transform into the Auction House (which I believe what is happening). Also to reference the retainer chart, the removal of the inventory space would be in response to the Housing option that is being added into the game (assuming there will be "house" storage).

    Links
    Leveling chart

    Please feel free to like/dislike and discuss! But I would like to make the dismiss any claims to server strain/overload because frankly we don't know what the servers can handle, and therefore should be left out of discussion. Thanks~ ^^

    tl;dr
    That's a shame you should learn to take the time to read to avoid confusion.
    (1)

  2. #2
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Only read the first paragraph, but um...

    Retainers aren't going anywhere. We'll still sell everything through them and use them for storage. The only difference is that we'll be able to BUY items from the search list.
    (6)

  3. #3
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    I liked it until you made it so complicated. Your retainer could simply auto-buy at the price as soon as someone puts it up for sale for that amount (in the area, and when it levels up possibly he is able to cover more areas).

    There is no need for us to be bombarded with offers from NPC's.
    (0)

  4. #4
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    But will we honestly get use of the Retainers like before? Probably not, also there will be no point of their "level" since they will basically be useless.

    Also I failed to mention that a declined transactions = 1/4th of a successful transaction in means of leveling up. That way you can still level up the Retainer without much hassle.

    Well if the price is what the player is selling for then sure just buy it, but I thought the option of "bartering" to be unique and offers a moment to communicate with other players (something this game is kind of lacking besides the /shouts in Ul'dah). But sure it could be more simple, I was merely trying to cover all grounds. :s
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    108
    If complicated any more, we'll have to call it the Final Fantasy Commodity Exchange.
    (2)
    Google Kwestro

  6. #6
    Player
    OMEGA_HACK's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,260
    Character
    Altrage A'uli
    World
    Zalera
    Main Class
    Lancer Lv 90
    Well that's the beauty of it, the Retainer does all the work, you just tell him where to look. (sounds complicated when you try to explain it, that, or Im just a bad explainer of things)
    (0)

  7. #7
    Player

    Join Date
    May 2011
    Location
    Gridania
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    1,302
    I think if you attepted it, most of these ideas would make you put a gun in your mouth once you realize how "okay" ideas sound good until you impliment them then see how many issues you never thought of can occur.

    That, and frankly, I feel your ideas are massivly overcomplicated concepts of much simpler and easier to manage systems that could be put in there place.
    (1)
    Last edited by Coglin; 12-04-2011 at 12:34 AM.

  8. #8
    Player

    Join Date
    Sep 2011
    Posts
    838
    retainers are not being put out of commission, you will still set up what you are selling in your retainer just like you do now, the search system will still be checking through a database of retainers, and will still show the results of the retainers that have the items you want, at this point you will be able to go for a run in the MW to find the retainer you want, or buy direct from teh search counter. you still need a retainer to do business
    (1)
    What I have shown you is reality. What you remember, that is the illusion.

  9. #9
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    I wouldn't mind a little mini game for leveling up your retainer, with each level giving it certain perks. My big issue had always been devising a way that would keep people from gaming the system.

    If leveling up with based upon the number of transactions, I could ask a bunch of my friends to buy everything on my retainer and I'd gladly pay them back. And in under an hour, I'd get enough transactions to max out my retainer.

    I never could thing of a fun and interesting way to level up a retainer.
    (0)

  10. #10
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    I like the idea, but I do agree with another poster that being bombarded with offers could be annoying. I would simply make it pop up as an option in aetheryte range to 'View Bazaar' to see all the current retainer offers for that camp.

    Are you proposing that 20 be the max level? If so then you may want to recalibrate it so that you can search three cities at max rank, since to me that would be one of the biggest benefits of leveling the retainer.
    (1)

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