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  1. #1
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Of course it will lower the damages healers do, I think anyone who think it's a good idea know it.
    And the idea isn't to make people dps more. The topic is talking about how cleric stance works.
    (2)

  2. #2
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    Yes we know we won't be able to do as much damage as a DPS. We don't want to be DPS. I want to heal and help my party. I hate the risk involved with CS. Right now without CS our DPS is so small that you have to use it to make a difference. They should remove CS, increase our attack power so we are doing half as much damage as we do in CS, and then give us more support attacks. They could add debuffs to our DoTs. Aero 1 decrease slashing resistance, Aero 2 decreases magic resistance, Aero 3 decreases piercing. This would directing increase the party's DPS. We would have lower direct damage output than we do now but we would be contributing more to the group so it would balance out.
    (3)

  3. #3
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    Quote Originally Posted by RukiaFae View Post
    We don't want to be DPS.
    I agree but some of these other threads think healers should be since "they have the ability to do so" there even post of people saying a healer can out dps a regular dps, which in that case the healer is not adding to the overall dps they are just replacing what is lacking and/or not there to begin with.
    (2)

  4. #4
    Player
    Kiriezaiku's Avatar
    Join Date
    Jul 2015
    Posts
    77
    Character
    Ayumu Kuroneko
    World
    Malboro
    Main Class
    Dancer Lv 90
    I do agree that CS should be tossed aside in favor of a less clunky way to heal/dps. With the cries for healers to work harder and dps more (not that I really agree with that), it would be better to see a more smooth way to handle things. I think you'd see a lot more people running a healer with the stance dancing gone.

    Just make damage based off mind, BUT lower the potency of damage spells, like 3/4 of what they are now? A whm shouldn't be pulling out blm levels of death anyway, a healer's primary duty is healing.
    (3)

  5. #5
    Player
    Kuroneko_Jutah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    149
    Character
    Kuroka Jyuuta
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Kiriezaiku View Post
    Just make damage based off mind, BUT lower the potency of damage spells, like 3/4 of what they are now? A whm shouldn't be pulling out blm levels of death anyway, a healer's primary duty is healing.
    You need to be careful when you're messing with that though, the entire point of Cleric Stance as it exists is to allow healers a means to kill mobs when doing content solo (MSQ, etc.) If you nix Cleric's and reduce attack potency we could still see things taking an unfairly long amount of time to kill in the overworld for healers. So if they're going to go that route, they'd better do a few rounds of testing for viability in the overworld.

    Making WHM my first 60 in 3.0 was painful. I'd rather not repeat the experience or make it worse.
    (1)
    Expecting everybody to play the game the way you do is not a way to foster a pleasant experience for anybody.
    Words to live by.

  6. #6
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    Quote Originally Posted by Nicodemus_Mercy View Post
    Again... isn't Stormblood removing accuracy as a stat entirely?
    No one knows for sure. He just said they may.
    (0)

  7. #7
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by RukiaFae View Post
    No one knows for sure. He just said they may.
    Ok. I wasn't sure if it was a done deal but I do recall mention to the effect of the accuracy being removed. Guess we'll just have to wait and see.
    (0)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  8. #8
    Player
    RukiaFae's Avatar
    Join Date
    Feb 2015
    Posts
    641
    Character
    Rukia Fae
    World
    Goblin
    Main Class
    Goldsmith Lv 78
    Quote Originally Posted by Kuroneko_Jutah View Post
    Snip
    Thanks. I think they can do so much more with the healers beside slapping band-aids on them.
    (0)

  9. #9
    Player
    NaesakiAshwell's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    696
    Character
    Naesaki Ashwell
    World
    Odin
    Main Class
    Summoner Lv 90
    My only hiccup in regards to cleric stance is how easy it is to accidentally double tap it and then boom a tank usually dies cause sods law :c
    (4)

  10. #10
    Player
    Kiriezaiku's Avatar
    Join Date
    Jul 2015
    Posts
    77
    Character
    Ayumu Kuroneko
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by NaesakiAshwell View Post
    My only hiccup in regards to cleric stance is how easy it is to accidentally double tap it and then boom a tank usually dies cause sods law :c
    I swear the number of times my twitchy trigger finger has done this... T^T
    (3)

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