Page 13 of 62 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast
Results 121 to 130 of 612
  1. #121
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    I highly recommend picking up a Logitech g600. It's a three click MMO mouse. What I do is bind CTRL to the third click and it essentially gives me 24 buttons all on the mouse itself. I then setup my hotbar to look like this:

    The Naga mouse I have is basically the same as that. But even with 12 side buttons, I still have to put my dps abilities on some kind of modifier key, which means having to stretch my pinky constantly and strain it with pressing the button. THank you for the suggestion though!

    Quote Originally Posted by Atos View Post
    I'd also suggest trying out Razer Nostromo or something similar.
    I might look into that when I can afford to spend a bit more money on my computer, though right now I'm coming off about $500 of unexpected expenses for it. xD Gonna have to wait. But that looks like it could be helpful from an ergonomic standpoint. Thanks!
    (0)

  2. #122
    Player
    Onyxia's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    24
    Character
    Onyxia Dragonborn
    World
    Lich
    Main Class
    Black Mage Lv 60
    I never saw someone asking healer to DPS even if they have enough time for that. And I never saw wipes because healer-DPS was "carried away" by DPSing and forgot about proper healing.
    I think tanks who don't do big pulls in dungeons are more serious problem than not DPSing healers (for me at least).
    (2)

  3. #123
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    They need to just change the icons for all jobs to be red, since dps is the only thing that matters to the community these days.
    Not really, it's the meta et how FFXIV content is designed.
    People just adapt to it to be as much effective as possible.
    (4)

  4. #124
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by Onyxia View Post
    I never saw someone asking healer to DPS even if they have enough time for that. And I never saw wipes because healer-DPS was "carried away" by DPSing and forgot about proper healing.
    I think tanks who don't do big pulls in dungeons are more serious problem than not DPSing healers (for me at least).
    I've seen it all, and more so when a tank does a big pull.

    I think people should let tanks tank, healers heal and rag on the dps for making runs slow. Dps's role is to dps. When my g/f played healer and dps'ed she accidentally let the tank die due to misclicks, or bad timing. This was mostly due the anxiety to do dps and heal.

    Setting up arbitrary standards is kinda ruining the community. When my g.f tanks, most healers leave her @ 40-50% hp And this is with using cool downs. To me that is a bad healer dps if people are over 50% not wait.
    (5)

  5. #125
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by KDSilver View Post
    Not really, it's the meta et how FFXIV content is designed.
    People just adapt to it to be as much effective as possible.
    no content is designed for healers to dps, the dev team stated multiple times healer dps isn't taken into account when tuning content.

    People seem to only rag on tank and healers for not doing more... even though the dps role belong to the dps. If runs are slow, dps fault.
    (5)

  6. #126
    Player
    Atlaworks's Avatar
    Join Date
    Oct 2014
    Posts
    548
    Character
    Faust Eisenhart
    World
    Malboro
    Main Class
    Machinist Lv 60
    It's like everyone is to blame nowadays and you're somehow at fault even though no one actually wiped

    Maybe everyone is angry and there's really no good reason for any of it
    (3)

  7. #127
    Player
    SeriousxSarcasm's Avatar
    Join Date
    Mar 2016
    Location
    Ul'dah
    Posts
    427
    Character
    Mandar Magoo
    World
    Cactuar
    Main Class
    Botanist Lv 80
    Quote Originally Posted by BigRed5392 View Post
    no content is designed for healers to dps, the dev team stated multiple times healer dps isn't taken into account when tuning content.

    People seem to only rag on tank and healers for not doing more... even though the dps role belong to the dps. If runs are slow, dps fault.
    So much this. \o/ I take a lot of pride in optimizing my openers and being the mob-melting machine of the party. It annoys me when people get on the healer (or the tank, to a lesser degree) about DPSing when I so often see my paired DD farting around doing who-knows-what - not killing things, that's for sure. It's bloody painful when I can visually see how much slower their targets are dying compared to mine (and I'm not even that good, :/ Don't have top gear, or the time to devote to it, but I still read guides and practiced the strats in them).

    If runs are going slow, I think people are barking up the wrong tree with healers. As over-geared as a lot of us are, there's no darn reason things should be dying slowly even if it's just 2 of us killing them.
    (2)
    Last edited by SeriousxSarcasm; 03-13-2017 at 03:30 PM.

  8. #128
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by SeriousxSarcasm View Post
    So much this. \o/ I take a lot of pride in optimizing my openers and being the mob-melting machine of the party. It annoys me when people get on the healer (or the tank, to a lesser degree) about DPSing when I so often see my paired DD farting around doing who-knows-what - not killing things, that's for sure. It's bloody painful when I can visually see how much slower their targets are dying compared to mine (and I'm not even that good, :/ Don't have top gear, or the time to devote to it, but I still read guides and practiced the strats in them).

    If runs are going slow, I think people are barking up the wrong tree with healers. As over-geared as a lot of us are, there's no darn reason things should be dying slowly even if it's just 2 of us killing them.
    I saw my g/f do library story mode. And a drg in the group made the run slow. She was tank/dpsing best she could, the other dps was dpsing, as well as the healer. The drg would wait there not attacking/auto attacking till that dragon jump dive skill is ready, the one that does the fire explosion (i forget the skill name atm), other times he would run ahead and pull mobs. During the demon book fight he waiting till last min to run behind the book before doing 1 hit kills blaming the ice. Each time dying to get the in 1 more shot.

    What i notice in dungeon runs is dps don't attack the same mob. People seem to think they should solo kill 1 mob, and to me that looks like they are trying to artifically inflate their parse. I saw this happen in dcuo when a parser was added. If you attack the same mobs, or time your aoes well, mobs should die fast with only the dps, dpsing.

    Also no matter how much heal intensive you make a dungeon. Healers will be forced to dps just to kill stuff faster.

    What i forgot to add, was when my g/f sees her hp bar @ 50% hp or less she starts to get anxiety which makes her fuck up. It is basic fight or flight. She has enouh anxiety from her ASD. Idm healers who choose to dps. but on;y do it if people are 70% or more. Not do wait till last min and use a big cure.

    right before i was forced to take a break due to loss of work, a dude told me and my g/f that a healer only needs to keep a person @ 1% to prevent death, any more then that is over healing.

    Funny thing, my g/f recently had runs with over healers... people who would spam heals @ 90% and the runs were not as slow as the 1 with the above drg.
    (1)
    Last edited by BigRed5392; 03-13-2017 at 04:03 PM.

  9. #129
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by BigRed5392 View Post
    no content is designed for healers to dps, the dev team stated multiple times healer dps isn't taken into account when tuning content.

    People seem to only rag on tank and healers for not doing more... even though the dps role belong to the dps. If runs are slow, dps fault.
    That's why I said "people adapt to it to be as much effective as possible"
    The fact that, there are free moment where there is nothing to heal is what make healer dpsing.
    When you know that Regen do the job on their own, shield will be enough to keep the party alive, and a lot of other stuff...

    The damages should be heavier so that healers wouldn't even think about switching to cleric.
    That's what I'm talking about.
    (3)

  10. #130
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by KDSilver View Post
    That's why I said "people adapt to it to be as much effective as possible"
    The fact that, there are free moment where there is nothing to heal is what make healer dpsing.
    When you know that Regen do the job on their own, shield will be enough to keep the party alive, and a lot of other stuff...

    The damages should be heavier so that healers wouldn't even think about switching to cleric.
    That's what I'm talking about.
    We are not seeing nature adapting though. We are seeing a forced adaption based on arbitrary rules from people who honestly don't play the game as good as they think they do. No matter the content, or how hard mobs hit.. People will just force tanks and healers to dps harder. That is how this "moar" dps started. Alex gordias savage, then you have the skip soar mindset.

    In no dungeon does regen do most the work, like i said my g.f who mains tank, and mained tank over the course of several characters, Sits at roughly 50% or less hp in dungeon runs, and in a lot of cases mp starved because of whms holy spam when she needs mp and uses blood price.

    In the runs she had healers prioritize dps first. And mistep regen, and holy. They act like bots on auto-pilot making her role that much harder, as in they regen at pull before she has a moment to unleash and position.

    If people pay attention, tanks do loose hp pretty fast, even with cd use. Healers are just choosing to leave them 50% or less using a big heal after. Or they assume everyone is in top gear and shrug it off.

    Since hw i see people care less about working as team, and spend more time parser watching and berating others. All you guys are doing is stressing everyone out. Idm healers dps, but only if no one is 50% hp or less. Dps @ 70% or more. And cool it with the holy spom, pay attention to a drks mp and blood price use. Unleash and abysmal drain does take a good chunk of mp. More so if they need to chase mobs because of a bad timed regen, or a dps who isn't paying attention.


    but more importantly, start looking at the dps to make runs faster. Dps has only 1 role in this game, deal damage, trying to shoe horn 2 roles into doing more is a bit counter productive, and a tad bit unfair.

    Sorry if i'm passionate, I'm just tired of seeing my g/f stressed out all the time over some arbitrary bs. She loves mmo and loves to help people. Enjoys taking, but the added stress isn't helping her be a better player.
    (3)
    Last edited by BigRed5392; 03-13-2017 at 05:02 PM.

Page 13 of 62 FirstFirst ... 3 11 12 13 14 15 23 ... LastLast